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Cake day: January 14th, 2025

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  • It describes the budget of the game. It’s always relative to the average budget in the industry but it is a business term.

    I still don’t know why you keep bringing the consumer into this. The consumer doesn’t and should not care whether Gamepass hurts sales, only that it is a good deal for them. And it is. Whether sales are affected (obviously they are) is an industry conversation, but the real question is whether it boosts profitability or not.

    Quality of games etc etc is all irrelevant in this specific conversation.



  • Plebcouncilman@sh.itjust.workstoGames@lemmy.world*Permanently Deleted*
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    4 months ago

    The premise itself is flawed, of course Gamepass impact sales, that’s the whole point. The question is does it negatively affect profit? Well for AAA games it might, for AA and indies it might affect positively and those make up the bulk of the gamepass library. Matter of fact there’s barely any AAA games released day one on GP that isn’t Microsoft’s own games.




  • I don’t think that’s true, the game ran very well on Series X on release. I know because I sunk like 90 hours on it in the first week. It ran like shit in all last Gen hardware including PC, because people with the then new 30 series Nvidia graphics cards were also reporting the game ran fine. I think CDPR just did not optimize it at all.