I don’t know how to get thumbnails working
I was hoping for a little more gameplay
P.S all three games are 90% off right now if you want to get caught up or haven’t played them before
I don’t know how to get thumbnails working
I was hoping for a little more gameplay
P.S all three games are 90% off right now if you want to get caught up or haven’t played them before
Finally they went back to the setting that makes me loved Metro series in the first place. And glad they didn’t drag Artyom back from retirement.
Hell yeah! Loved the previous games. Didn’t fully understand the newest trailer but still super hyped for it.
Good. Exodus is the black sheep of the series. I hope they distance themselves from everything that game did and go back to basics with the Metro series. It’s supposed to be dark and bleak.

I’ve played all the games and read the books and really enjoyed Exodus. This series is just banger after banger, I don’t mind either way.
Exodus isn’t a bad game. It’s just a bad “Metro” game. I couldn’t finish it because it just felt too disconnected and empty compared to the dense, intricate, and immersive world of the first two games. Made it maybe halfway through the 2nd map before I realized I was just bored checking off the map and I didn’t care what happened to the people in this desert because I was just going to leave on the train anyway. Then I realized that the previous map was also just a throw away story that didn’t matter. They were just arbitrary obstacles to getting the train moving.
Hell, one of the key gameplay mechanics of the Metro series which ties into the lore is that bullets are currency, so each shot counts. In Exodus, they absolutely abandoned that system for a crafting one where bullets are damn near infinite. It ruins the immersion.
I play the Metro games for their specific atmosphere and immersive storytelling that is intertwined with the gameplay mechanics. Exodus took all of that away for a generic, open world experience with disconnected story beats in an attempt to capitalize on the open world craze. It backfired in my opinion and I hope they return to what made the series great.

The “open world craze”? I get disagreeing with design decisions but that seems a bit of an odd angle, given how long open world games had been popular at the time of release.
I’ve not played an open world game that was anything like Exodus. It was an interesting blend of sandbox and tight narrative.
I couldn’t really get into the early games, despite liking the concept, but loved Exodus. I could see how it wouldn’t suite someone who preferred the style of the previous games, but I think I would argue that “a third helping of the same” rarely takes a game series anywhere interesting.
Hmm, I did like the Metro series of games…They had some edge and intrigue. I still feel bad for the Dark Ones, who were trying to help, but were too psychically powerful to make contact with other people easily.

What annoyed me is that the canonical ending of LL
is that everyone, including the dark ones, survive. Yet there"s no mention of them in Exodus
Yeah the lack of them in Exodus feels so out of place, i keep waiting for their appearance or mention by people but no one actually talk about them, as if they simply doesn’t exists or not wanting to make contact, but now they’re back, as if they never left. So disjointed.

So it’s more of a Exodus V2, a Game that could be directly after LL but not Exodus
I only watched Exodus being played…
I remember Metro Last Light having the potential for that ending. It was what I felt should be the default ending. To be cruel and choose humanity over the Dark Ones should be a negative ending you had to go out of your way to get.
Shame that they forgot the continuity of their own story when it came to writing Exodus. I just bought the game because I planned to replay the series, now I am going to be annoyed. ROFL

I’ve just always seen the good ending as canonical, and the challenge to get it as part of the gameplay, and the bad ending as an ultimate Game Over.