• 8 hours

    The fuck!? I thought this was a point and click game, or at best a turn-based combat game. It’s a boomer shooter!?

    SOLD!!

    • Thanks for your comment, I was about to scroll past but a shooter in this style is interesting for me!

  • 20 hours

    Any game that innovates with gameplay/art style is an instant buy for me. Unfortunately I won’t be able to play it immediately as I’m a bit busy but I hope to give it a try soon.

    • 10 hours

      By all respect without hating on it (love the game as it is), there is not much innovation in art style or gameplay here. From what I read in reviews the gameplay is oldschool standard shooter mechanics (which is good news to me!) and the art style is old and known, also used by other games before. What makes this game so special is how well it is executed and brought it into one coherent game.

  • I’ve been playing for about 45 minutes so far and it has met my expectations for sure. First game I’ve bought on day 1 in a long time. Reasonable price + original idea + good features + reasonable requirements are such a rarity nowadays except in indie titles. This game plays at 60 fps on medium (good graphics and rarely dipping below 53 fps) on my Steam Deck. It’s fluid and flows great. I am enjoying the gameplay a lot. Feels like a classic shooter on the level of classic Bioshock and Doom with a great art style and atmosphere.

  • 21 hours

    So cool. All the animations must have been so much work. Wishlisted!

  • Art style looks cool.

    Requires Windows. My computer can’t run that (by choice, also by design — it’s a Mac). So that’s a red flag I can’t ignore.

    Anyway, it feels like this game has been coming for years. It doesn’t help that it looks somewhat similar to that other retro cartoon bullet hell game I can’t recall the name of right now. That game doesn’t interest me though; this one tentatively does if it has an easy mode or the difficulty is fair.

    • 9 hours

      Wait, what? The game is Steam Deck verified. How does it require Windows?

      • 9 hours

        Because Steam only uses proton on Linux AFAIK, and the guy said he’s running Mac, so it it’s not native it’s not available to him.

        • I think that calling it a redflag is a little out there when you buy a mac. Who buys a mac expecting to game on it? That’s like complaining about games on steam not working on Linux in 2012.

          • 4 hours

            It is a red flag for them. Just like how before proton lots of us said “No tux, no bucks”, just because it’s not a red flag to you does not negate their opinion of it.

            • A red flag is an indicator that something is wrong. It’s not a deal breaker, though red flags can also be those. These are different concepts with some overlap. A red flag in this case would be the developer stating they don’t care about non-windows systems.

          • 8 hours

            True gamers make do with a single mouse button. Mac is the ultimate platform.

        • Steam really doesn’t have compatibility options on Windows or Mac? That’s kind of silly

          • 4 hours

            Windows doesn’t usually need them as most games are native, and Mac doesn’t do Vulkan (in their immense wisdom Apple decided to invent Metal instead) so it can’t use dxvx. Valve could still have wine there which would work most of the time, but it might be a lot of support for a janky experience at beat.

      • I can run Steam Deck verified games on my Mac? How? (I don’t think I can, I think you just missed that I have a Mac, not a Steam Deck.)

        I didn’t look for Steam Deck verification, I just looked at the OS flags above the price. They have them for Windows, Mac, and Linux.

        • 6 hours

          Apologies; didn’t read that far when I saw it. But to be fair, your exact quote was “Requires Windows”, not “Requires Windows or Linux”. You’re sort of the odd one out on macs.

          • 4 hours

            The game requires windows, just because you’re able to make Linux run it doesn’t mean the game supports it.

      • Yes, that’s the one. I love the look of both games, but I recognize that Cuphead is beyond my play ability. Gorgeous game though!

        • 8 hours

          Art style is amazing and extremely well-executed, but yeah, the gameplay sadly never did anything for me. Also there was something about the sound design and especially the story that just…didn’t click for me. There just wasn’t much fun for joy in it.

  • 19 hours

    I’d prefer it if the 3D environments were at least slightly stylized and didn’t look like default marketplace assets with a black and white filter over them.

    • 10 hours

      I assume its on purpose, to make the characters standout more. I get the feeling of old films where live performance was mixed with animated cartoon. So the contrast might be a design choice. I personally do not get the feeling of “default marketplace asset”-flips.

      • 6 hours

        Eh, maybe asset flips is too harsh, but I do think the texture work on the environment meshes just don’t match the 2D characters. It’s kind of like placing 16bit character sprites next to 8bit character sprites; you can tell one is way more detailed than the other. That’s how the environment looks to me; it’s not following similar style guidelines as the characters.