- otp@sh.itjust.worksEnglish2 months
I’ve literally never heard of “Human Fall Flat” before seeing this image
- commander@lemmy.worldEnglish2 months
From what I interpret off the Wikipedia page, it had sold single digit millions by COVID and then went viral in China during COVID and that’s how it ended up selling tens of millions more
- otp@sh.itjust.worksEnglish2 months
Fascinating!
I’d be interested in seeing a list that was adjusted for the “number of gamers” at the time. A game selling a million copies today isn’t the same level of accomplishment as selling a million copies in 1985 when there was a smaller global market.
- ServeTheBeam@lemmy.worldEnglish2 months
Very fun multiplayer game. My son and I love it. I’m surprised of the sales count too though. I didn’t expect it to be that high.
Harvey656@lemmy.worldEnglish
2 monthsI honesty thought it was more of a streamer game. Had no idea it sold that much.
Devolution@lemmy.worldEnglish
2 monthsI played it with my daughter and called it the flobby Bobby game.
memphis@sopuli.xyzEnglish
2 monthsNot a good chart. They mix franchises and titles in the same chart which is a strange choice. Mario Kart 8 certainly did not sell that much, seeing as there are only 13 million Wii U’s. They meant Mario Kart 8 Deluxe for Switch.
They also got the wrong logo for Super Mario Bros, somehow. It’s the New Super Mario Bros. logo but with the “New” cut out.e: I was wrong about the SMB logo, it did look like that ingame, just not on the box art.
ampersandrew@lemmy.worldEnglish
2 monthsAt that point, it’s combining SKUs of what they consider to be the main “game”. Non-deluxe Mario Kart 8 is a rounding error. Tetris gets really weird to count.
setsubyou@lemmy.worldEnglish
2 monthsMario Kart 8 is a Wii U game that was later ported to Switch under the name Mario Kart 8 Deluxe.
The number looks like they added the sales numbers for both together, which I think makes sense. It’s expanded but not a new game.
Axolotl@feddit.itEnglish
2 monthsMy problem with those stats is that with “Tetris” they always count every iteration of it
- Rai@lemmy.dbzer0.comEnglish2 months
If we’re going by THAT metric, Pokémon would top this list hahaha
Takashi@indie-ver.seEnglish
2 monthsTetris really, truly shouldn’t appear at the top of any best-selling games list. The only reason it does is because every installment of Tetris is still counted as just being Tetris for some reason.
- slampisko@lemmy.worldEnglish2 months
To be fair, every installment of Tetris kinda is just Tetris /hj
thingsiplay@lemmy.mlEnglish
2 monthsNot really. They are developed independently, marketed and produced, sold independently to different times since its inception. Counting them all as a single game is wrong in my opinion. It’s like counting every Tennis game as the same game, because they all try to realize the same genre.
jordanlund@lemmy.worldEnglish
2 monthsIf you’re going to include pack ins like Wii Sports then Windows Solitaire and Minesweeper smoke everything…
MeatSweat@sh.itjust.worksEnglish
2 monthshas Human Fall Flat really sold more than Overwatch? I always thought it was a small indie game. It even beats out Stardew Valley
I’ve seen it on storefronts a lot but haven’t tried it before
ampersandrew@lemmy.worldEnglish
2 monthsIt is a small indie game. And yes, it sold that much. Every time I see that stat, it blows my mind.
- Zahille7@lemmy.worldEnglish2 months
Imo it doesn’t suck. The gimmick just wears off after a couple hours/levels, so it gets repetitive fast. I still enjoy the aesthetics and wackiness of it though.
Schmoo@slrpnk.netEnglish
2 monthsIt’s what the kids these days are calling “friend-slop,” which isn’t necessarily a bad thing. It’s just that most of the value comes from creating zany situations for your coop pals to get into and let hilarity ensue. It’s a bit like a lot of card games in that way, it’s simple because it mostly just has to get out of the players’ way and allow social interaction to happen.
- lagoon8622@sh.itjust.worksEnglish2 months
So it’s like Overcooked et al? I will definitely play games like that with friends and have a blast, even if I’d never play it single-player
SkunkWorkz@lemmy.worldEnglish
2 monthsThe game was super popular in China for some reason. Probably was a hype among Chinese streamers, like how Among Us suddenly got a meteoric rise in sales.
- uservoid1@lemmy.worldEnglish2 months
If they counted all Pokémon game as one like the Tetris it was on the 2nd or 3rd place (at around 340m according to wikipedia).
- Meatwagon@lemmy.dbzer0.comEnglish2 months
Overwatch ranks in the top 15 and that still wasn’t good enough for Blizzard to not chase out all their good devs because the numbers weren’t as high as they promised their shareholders.
- FatVegan@leminal.spaceEnglish2 months
While blizzare is known for being a shitass company, readjng that some suit told Jeff Kaplan out of nowhere that overwatch needs to generate x million dollars by the end of the quarter or they are gonna fire 2000 people and it’s gonna be on him. It left such a disgusting taste in my mouth.
- Mac@mander.xyzEnglish2 months
Yeah especially since all-time peak active subs was 12m and still has 2.2m daily active players as of Jan 2025.
It would surely be on a chart for repeat customets, though.
…And all-time revenue generated, of course: ~$9b (also Jan 2025). - rozodru@piefed.worldEnglish2 months
right but at the height of WoW’s popularity you had to buy the game/expansions and you still have the buy the expansions to this day.
- Prox@lemmy.worldEnglish2 months
Including Wii Sports is kinda bullshit. It was a pack-in for the console. Not like people had a choice there.
ampersandrew@lemmy.worldEnglish
2 monthsMost people buying a Wii were doing so for Wii Sports anyway.
- rozodru@piefed.worldEnglish2 months
to be fair it was a console seller and A LOT of people bought the Wii just to play that at family gatherings and like inviting people over for dinner. My parents bought a Wii just for it and never bought another game for the Wii.
I was working at an EB Games when the Wii came out and a good chunk of people would just buy the console with no games attached to it. They just wanted Wii Sports. AND THEN when they brought out the new version of Wii Sports…man that thing sold like hot cakes.
- moakley@lemmy.worldEnglish2 months
Tetris was bundled with the original Game Boy. It’d still be in first though.
- Railcar8095@lemmy.worldEnglish2 months
Why they put a character of overwatch but not one of Terraria, which has sold more, was made by some passionate team and it’s still very much loved by the community?
- commander@lemmy.worldEnglish2 months
Didn’t think the Witcher 3 had caught up to infinite releases Skyrim. TW3 will have another big bump when the new expansion hits. It’ll probably get rewnewed interest from modders as well
- Frigidlollipop@lemmy.worldEnglish2 months
It makes me happy to see that Stardew Valley made the list!
- 2 months
I wish charts like these could “adjust for inflation.” Not the inflation of money I mean, but the inflation of the industry. The number of video game players globally has increased dramatically since the heyday of Super Mario Brothers. It was a much “smaller world” back then, so the success of SMB is likely more impressive than the success of e.g. Skyrim, and the success of Tetris would look just absolutely ludicrous lmao.
- Mac@mander.xyzEnglish2 months
Okay but only if we also account for the increased variety of game options. SMB was the only game back then. lol
thingsiplay@lemmy.mlEnglish
2 monthsDoes GTA V equate to selling one playable copy or is it because its somehow bundled with shark cards? Also how is Tetris counted, because there are multiple Tetris games. Do they count smartphone games? How fits free to play with micro transactions into this discussion? Some have a buy once for full price to unlock main game with additional optional DLCs (in example Overwatch 2 and Paladins worked like that). It’s a bit unfair to put them all in one. I also do not count built-in or bundled games like Wii Sports.
Is there any source? Just sharing an image?
- 2 months
Also how is Tetris counted, because there are multiple Tetris games.
I think Tetris is in its own cateory here. We’re talking about over 40 years of re-licensing the same thing to nearly every platform in existence, short of a number of 8-bit computers and consoles. And all that happened under many different publishers, sometimes multiple times on the same system. Added up, it’s no surprise that it’s in the top spot. Nothing else on this list even comes close to having numbers like that.
Meanwhile Minecraft and GTAV are closing that gap in a fraction of the time, on a fraction of as many platforms.
- boonhet@sopuli.xyzEnglish2 months
GTA V has tapped three generations of consoles now, plus PC. I bet a lot of people have bought it twice.
It’s also been out 13 years or something and it was free to claim on EGS at some point. Wouldn’t be surprised if that counted as sales too, since Epic presumably paid them for those claims.
thingsiplay@lemmy.mlEnglish
2 monthsI know I bought it twice. Once when it came out new on Xbox 360 and later (much later) on PC.
- Buddahriffic@lemmy.worldEnglish2 months
Ah so activision (blizzard) made a game that people paid for, then replaced it with a f2p version, then added the ability to buy a bunch of the paid shit in a bundle? Can’t say that surprises me if it is the case; they made it pretty clear how out of touch they were the moment their rep asked “don’t you have phones?” as if “can I buy and play this?” was the only question any gamer had.
thingsiplay@lemmy.mlEnglish
2 monthsthen replaced it with a f2p version, then added the ability to buy a bunch of the paid shit in a bundle?
The way it works or worked in Paladins and Overwatch 2 is, that the characters can be got for free by just playing the game. But you can buy the all (and future) characters lets say for 20 Euros / Dollars. It’s not really different from games you purchase for 20 Dollars, that do have free to play paid stuff in it too. So it’s not really that different from full priced games, after you purchased it.
- Buddahriffic@lemmy.worldEnglish2 months
The difference is that I did buy the first game (at a AAA price even, iirc) but then they got rid of it when they released the second one and gave a big middle finger to anyone that gave them money for the first.
Doesn’t really affect me personally, since I’d already decided to stay away from anything they offered for other reasons, but just another thing on the pile, though I hadn’t realized they then added a “oh but you can purchase the full thing again option” and thought that it worked more like DOTA2 for monetization (where all characters are free all the time and they monetize it with cosmetics and the plus subscription that gives data on the meta in game) rather than the LoL model.
thingsiplay@lemmy.mlEnglish
2 monthsThis reply is actually just agreeing with you and repeating what you said. Just want to clarify this before sending the reply.
I agree with you, also purchased and played Overwatch (the first) on near launch day for thousands of hours. And is actually my favorite multiplayer gamer of the decade; not joking. I know exactly about the middle finger. My point was not defending that point, but the equivalency to full priced games. The disaster launch of the “successor” and so on is a different story for fans of the original game.
But there are better ways to handle this. Good examples are the Valve games as you pointed out with DOTA 2 (and Team Fortress 2). Or Marvel Rivals (which I play), where all characters are available by default. LOL of course is on the complete other end of the spectrum, where you pay for each character and they aren’t even cheap and there are so many of them.
- Buddahriffic@lemmy.worldEnglish2 months
Yeah, I agree that, as far as f2p monetization models go, neither approach is bad on its own. I even liked the LoL one as I found it helped limit the choices right now so I didn’t have to pick out of like 100 characters, while still allowing for getting ones you liked, for free even if you were patient (and I was). HotS used the same model iirc.
But Blizzard displayed unbridled greed and contempt for their users for how they handled that. It really should have led to a landmark case regarding consumer rights when purchasing a license to play a video game and rules for clauses like “we can change this agreement whenever we want”.



















