rue@lemmy.ziptoPC Gaming@lemmy.ca•DXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By DefaultEnglish9 hoursBut DX12 doesn’t use DXVK, it uses VKD3D-Proton. 5
But DX12 doesn’t use DXVK, it uses VKD3D-Proton.