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5 months agoIsn’t that arguably the nature of encryption, though? If you lose the key, you’re SOL by design.
Isn’t that arguably the nature of encryption, though? If you lose the key, you’re SOL by design.
John Oliver did a segment on this about a month ago, but yeah, you just nailed it.
Came here to say the King’s Quest games, but really it’s any of the _ Quest titles.
I realize captchas are to prevent bot behavior but I wish there could be some sort of threshold on the backend where if you fail enough times it should recognize that a bot would’ve moved on by now and only an actual human being would be dumb enough to have persisted that long.