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Joined 3 years ago
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Cake day: July 14th, 2023

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  • I have the ZSA Moonlander and multiple versions of the Keeb.io Iris (v2 up to v6, I believe - they’re on v8). I use both regularly and they’re great keyboards. I took several keys off the Moonlander to make it match the Iris, which incidentally makes it look closer to the Voyager. It’s still a bulkier board than the Iris, though, especially with the wrist rests still attached. However, it’s very easy to travel with and the size difference is rarely relevant.

    I have a low profile Iris and sometimes use it as a travel board, but I’m not a big fan of the low profile keys (I have the “Compact Edition,” I believe, so the spacing might also be part of the problem - they have a new “LM” version I might like more).

    The Voyager is also low profile and has only 4 thumb keys compared to 8 (which I use extensively*) on the Moonlander and Iris, so it isn’t a good option for me. But if you like the idea of a low profile split board and there’s a layout you like that only requires four thumb keys, the Voyager looks great.

    If you want a similar split keyboard that can come pre-assembled, with the option for a low profile version, I highly recommend the Iris. If you want an even more versatile, albeit slightly bulkier, keyboard, the Moonlander is fantastic.

    * - I have my thumb keys set up with two layer shifts, alt, command, control, space, and enter. One of my Irises has a rotary encoder on a thumb keys but I wouldn’t do that again. I could handle three per thumb and overload, but two isn’t feasible without learning a new layout. Our thumbs are our most powerful fingers, so it makes sense to use them extensively.



  • When I started playing the game, one of the rules was that if someone else announced they’d lost the game, I didn’t lose. It was only if I thought about it when someone hadn’t lost (within the past 20 minutes) that I would lose. And since you have to announce you’ve lost when you think about it, just whispering “the game” or something similar, when your intent is clearly to get someone to lose the game, is also functionally an announcement of your loss.

    You might say that I’m not playing right, but I’d argue that my version of the game is more mature and functions like a pink elephant challenge (“Don’t think about pink elephants. What are you thinking about?”), giving the game more nuance and depth. Not much, but still. And besides, I’d say that your version of the game is supposed to have that rule, too, and whoever told you about it just forgot to mention it. Maybe because they want you to lose more frequently. Maybe they just didn’t know.

    You’re welcome to play my version of the game.

    Sorry for your loss, but I haven’t lost the game for years.







  • No offense taken, but thanks for the comment! If someone was offended and they saw your comment, I think it would probably help

    I thought it was like the way one’s brain is wired that causes them to have slightly different perception than the rest.

    I’m no expert, either, but this is a solid explanation IMO. It’s why autistic people are prone to sensory overload; their brains don’t filter out noise (like the hum of the refrigerator, the sounds of people chewing, or background conversations) the way that most allistic people’s brains do. It also definitely could have been the reason, or at least contributed to, why the woman from your post was confused - particularly if she was trying to figure out why allistic people did something.


  • Sorry, that’s incorrect.

    Autism is commonly comorbid with mental health disorders (aka “mental illnesses”) like anxiety, depression, ADHD, etc., as well as with intellectual developmental disorders, but autism is still considered, at worst, a neurodevelopmental disorder, regardless of where an individual falls on the spectrum.

    Both the DSM-V and ICD-11 are in agreement about this, for what that’s worth, but you could also just do a search for “Is autism a mental illness?” on Duckduckgo, Kagi, Searx, Bing, Google, or whatever, if you want to confirm.







  • It was already known before the whistleblower that:

    1. Siri inputs (all STT at that time, really) were processed off device
    2. Siri had false activations

    The “sinister” thing that we learned was that Apple was reviewing those activations to see if they were false, with the stated intent (as confirmed by the whistleblower) of using them to reduce false activations.

    There are also black box methods to verify that data isn’t being sent and that particular hardware (like the microphone) isn’t being used, and there are people who look for vulnerabilities as a hobby. If the microphones on the most/second most popular phone brand (iPhone, Samsung) were secretly recording all the time, evidence of that would be easy to find and would be a huge scoop - why haven’t we heard about it yet?

    Snowden and Wikileaks dumped a huge amount of info about governments spying, but nothing in there involved always on microphones in our cell phones.

    To be fair, an individual phone is a single compromise away from actually listening to you, so it still makes sense to avoid having sensitive conversations within earshot of a wirelessly connected microphone. But generally that’s not the concern most people should have.

    Advertising tracking is much more sinister and complicated and harder to wrap your head around than “my phone is listening to me” and as a result makes for a much less glamorous story, but there are dozens, if not hundreds or thousands, of stories out there about how invasive advertising companies’ methods are, about how they know too much, etc… Think about what LLMs do with text. The level of prediction that they can do. That’s what ML algorithms can do with your behavior.

    If you’re misattributing what advertisers know about you to the phone listening and reporting back, then you’re not paying attention to what they’re actually doing.

    So yes - be vigilant. Just be vigilant about the right thing.