• overload@sopuli.xyz
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    3 months ago

    Is this article written by AI? Some long running, poorly phrased sentences here.

    • bright_side_@lemmy.world
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      3 months ago

      Haha, that also came to mind, it’s pretty poor. Paraphrasing: "Users on Metacritic saying it “ruined” the online mode - an indicator that they are very displeased. "

      You don’t say? 😄

    • ms.lane@lemmy.world
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      3 months ago

      At least from my experience the ‘random’ choice now just chooses from one of the three available choices, rather than the full list.

      • marighost@piefed.social
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        3 months ago

        Not only that, the three available choices are “intermission tracks”, that is the half tracks between courses. These are not full 3-lap courses, and are significantly more boring and shorter than the 3-lap courses. They’re more likely to appear in the “random” selection now.

    • pory@lemmy.world
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      3 months ago

      Anyone who knows how Mario Kart World works well enough to be bothered by this change already gave Nintendo $500 for the game. What are they gonna do? Refund it to Walmart?

  • SlothMama@lemmy.world
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    3 months ago

    Am I the only one who loves driving between tracks? It’s the most unique and fresh thing about this Mario Kart and changing / removing it out of the game would make it feel like every other Mario Kart to me.

  • Clbull@lemmy.world
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    3 months ago

    I’ll add some context, as I actually own a Switch 2 and Mario Kart World.

    The game is full of “intermission tracks”, where the next race starts at the previous track and you effectively drive to the next track for the first two laps, then complete a single lap of the destination track. For example, in the Mushroom Cup, rather than start the second race at Crown City, you’d instead start at Mario Bros Circuit (the 1st track in the cup), drive to Crown City for two “laps” then complete a single lap of Crown City.

    Many people voted Random in online multiplayer instead of picking one of the three interconnecting tracks, because the intermission tracks frankly suck for the most part, and are just straight-line roads. By picking Random, the game would actually pick a completely different course and you’d do a standard 3-lap race, like you would by selecting the course in Time Trial mode.

    At least that’s what used to happen, before the latest patch… Now, random actually picks one of the three interconnecting courses, and no longer picks a random course.

    To be honest, I think intermission tracks only really work in Free Roam and Knockout Tour. It doesn’t feel innovative to effectively drive to the next racetrack when you still have to wait between race results and loading screens.