• Trainguyrom@reddthat.com
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      3 months ago

      I think the saddest part was observing a clear wind down of Sims 4 then last second “lol JK we’re not releasing another sims game” and the entire player base seemed to release a collective sigh that some of the structural problems that have plagued TS4 are here to stay

      • Naz@sh.itjust.works
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        3 months ago

        Project Rene or whatever the hell Sims 5 was supposed to be was suffering from significant takeoff, vision, conceptual and design issues.

        Every day, five or six designers would argue about if a feature was inclusive enough, a gesture was offensive, a Simlish term or phrase was close enough to a real life slur.

        What they learned was that reality is actually quite cruel and biased and creating their perfect garden hedge-maze of a game removed the essence and life out of it. Sims 5 did not reflect the reality that players actually experienced or had day-to-day, and it was entirely the designer’s fault.

        They had created the very thing they despised, a cookie-cutter digital suburbian barbie doll house. With multiplayer, ripe for trolling.

        So yeah, I’m not surprised Sims 5 was cancelled.

  • Psythik@lemmy.world
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    3 months ago

    That’s fine; I lost interest in the series after Underground. NFS was ruined for me anyway when I learned what Rubberband AI was. (Which was also around the same time I started driving real cars, and thus began realizing just how terrible the physics are in all but the most hardcore sim racers.)

  • MudMan@fedia.io
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    3 months ago

    Maaan.

    I mean, I would take a Burnout instead. I just wonder if it’d make sense to try that at this point with a completely different market and group of people. I guess we can see if they figure out that Skate reboot and go from there.

    • yeehaw@lemmy.ca
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      3 months ago

      Burnout Paradise city and NFS underground 2 I spent so many hours on. Loved those.

      • MudMan@fedia.io
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        3 months ago

        I think the Criterion Hot Pursuit and Most Wanted games are underrated. I get why, they’re very Burnout-y for NFS fans but don’t play just like Burnout, but man, are they sticky and precise and smooth.

        And they still look great today, too.

        • Midnight Wolf@lemmy.world
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          3 months ago

          I’m a huge (old) nfs fan, and I love HP '10 and MW '12. It’s no U2 but both are damn good games. I fired up MW not too long ago, just to cruise.

          Burnout was the shit too. Mostly for Crash Mode. Paradise was cool with the open-world but them kneecapping crash for whatever the fuck they called ‘bounce your car endlessly down the street’ mode was fucking atrocious. EA selling the ‘ultimate box’ on the pc without the fucking island - and no way to get it - was bullshit, always been pissed of about that.

          • MudMan@fedia.io
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            3 months ago

            Was it missing? I don’t remember that. Did all the DLC make it to the remaster? I kinda remember it did.

            EDIT: Checked. The Steam page says it did.

        • MrScottyTay@sh.itjust.works
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          3 months ago

          The worst part of that most wanted is that its called most wanted. It’s a great game but it’s name causes it to create comparisons to the og most wanted which for most, myself included, have big nostalgia for

          • Midnight Wolf@lemmy.world
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            3 months ago

            Look up videos of the MW beta. It was supposed to be a MW, just like '05. Time constraints killed that plan.

          • MudMan@fedia.io
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            3 months ago

            Yeah, I skipped over the original and when I went back to it I genuinely couldn’t see what the fuss is about.

            My biggest gripe with the remake ended up being that it felt a bit weird after coming from playing a bunch of Hot Pursuit, but I ended up playing an absolute ton of MW once I got used to the way it drives.

            I couldn’t tell you why they chose to reuse titles for those two games, though.

  • PattyP@lemmy.zip
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    3 months ago

    Yet more evidence that the next decade may not be a good time to be a fan of racing games. Feels bad.

    • missingno@fedia.io
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      3 months ago

      To be fair, Kirby Air Ride is finally getting a sequel, and that may as well be the only racing game we’ll ever need ever again.

    • ampersandrew@lemmy.world
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      3 months ago

      The indie and AA scene have finally started catching up to those tastes of mine that AAA left behind in the racing genre, for what it’s worth. What are you looking for?

  • network_switch@lemmy.ml
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    3 months ago

    I wouldn’t know how to fix the series so that it’d sell. Same as burnout. The arcade open world racing game with a sterile storyline is dominated by Forza Horizon. Cop chases don’t seem to spark excitement like before the PS3 era. Street racing doesn’t seem to spark excitement like the pre-PS3 era. I’m thinking every game after NFS Carbon hasn’t been able to capture any sense of mystique of street racing and that just may be that street racing isn’t culturally significant anymore. Fast and the Furious isn’t about street racing anymore

    With Forza Motorsport seemingly on the way out, there’s room for a multiplatform Gran Turismo competitor. Something that’s gamepad centric rather than wheel. Seems just as hard to resonate with gamers as these other racing games though

  • absquatulate@lemmy.world
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    3 months ago

    Have they finally had the revelation that the series has been shovelware for the past decade or more?

    • tahoe@lemmy.world
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      3 months ago

      I played it recently (after not having played any NFS in like 15 years since I’ve come to hate AAA slop), and I thought it was really fun! The driving dynamics especially, and I was surprised to see so many different cars and so much customisation possible.

      Not perfect of course, the music is utter garbage (to my ears) and it could have been more polished, but I definitely didn’t expect I’d play for 30 hours. They were on the right track.

    • TurboLag@lemmings.world
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      3 months ago

      I thought the same until I played Heat a couple of years ago. Heat is solid and definitely reminds you of the golden age of NFS with Underground and Most Wanted.

    • Delphia@lemmy.world
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      3 months ago

      I hate to advocate for live service but…

      An open world MMO racing game with a map that has roadworks that change the layout, on a weekly basis. Cops that do crackdowns on certain makes of cars, Carjackers trying to steal your ride, an ever evolving racing scene, weather events… give me a career mode where pushing my luck and teasing the cops too much costs me real progress. New songs in the radio every month, new events, new storylines and new arcs.

      E.A could absolutely put it together and it could be great. But they would microtransaction the hell out of it, P2W, monetise the arse out of it and make it terrible. Because EA

      • y0kai@lemmy.dbzer0.com
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        3 months ago

        Yes and give me realistic physics and don’t shove pointless and impossible “drifts” into everything!

      • Envy@fedia.io
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        3 months ago

        Nfs 3 hot pursuit was amazing. I found out that if you drove below speed limit the cops wouldnt come after you. Was hilarious watching them go after opponents instead of me