I switched to catchyos not too long ago but i also want to get into gamedev im just not sure which engine to go with? I looked in scratch but i find it annoying (visual scripting). Im not sure if i should try godot or some other engine now. Im also not sure where to post at sense itch has become questionable, i also want to try game jams aswell.
Godot. Its the perfect time to pick a popular open source one that is very robust. Pick Godot. I truly believe it is more intuitive than Unity and sometimes even Unreal Engine. Just follow the official tutorials on the website to get started and once you understand how it works you can get pretty crazy with it.
Honestly try whatever you want, from Godot to bash on the command line (I’m not even joking) then while doing so, write down what you learn and, as importantly, what is missing. If something is missing and it’s a very VERY big deal for you to re-implement (say 3D engine, or VR support, or cross platform support) then and ONLY THEN do look at other engines. See which ones out there do have both what you needed so far AND what is missing. Do NOT think ahead of all the “cool” things you “might need one day” because you would then look for the “perfect” engine for a project that does not even exist in your mind.
TL;DR: it does not matter, pick any, build, share, iterate and pick another one whenever you want to.