That’s a huge problem I have with the franchise though! It’s been their cash cow so every game has some sort of riff on the whole future story bit, but they can’t commit to any of it and there’s no end in sight. So I refuse to get attached to their overarching story because I have no confidence that it will every complete!
The two scenarios that will play out are (and I’m not saying which one is likely, just these are the only two):
Assassins’ Creed continues to be huge -> They will never end the overarching story and it will keep trickling in
Assassin’s Creed dies out -> They won’t know it until their last one bombs so bad that the suits never make another, leaving it open
They cornered themselves by trying to make that future story span multiple games. Especially because everything was written around one character, Desmond Miles and later Layla Hasan. They could have done a “Who do you think you are?” type of format and introduce a new character every game who has to explore his past to solve a problem in their future and just make every story stand alone with an ending but in the same universe. That way they can write better stories without the bagage of the previous games. The whole save the world with the Pieces of Eden story was so dumb
The intrigue that they set up in AC1 and 2 in the future story had me hooked. Then, as good as Brotherhood was as a video game, it jumped the shark at the end of that game as they realized they could no longer afford to get Kristen Bell in the VO booth every year. I never even played AC3, but I heard the story spoiled on a GOTY podcast at the time, and I basically facepalmed when I heard it described.
That’s a huge problem I have with the franchise though! It’s been their cash cow so every game has some sort of riff on the whole future story bit, but they can’t commit to any of it and there’s no end in sight. So I refuse to get attached to their overarching story because I have no confidence that it will every complete!
The two scenarios that will play out are (and I’m not saying which one is likely, just these are the only two):
So why be invested in the story at all?
They cornered themselves by trying to make that future story span multiple games. Especially because everything was written around one character, Desmond Miles and later Layla Hasan. They could have done a “Who do you think you are?” type of format and introduce a new character every game who has to explore his past to solve a problem in their future and just make every story stand alone with an ending but in the same universe. That way they can write better stories without the bagage of the previous games. The whole save the world with the Pieces of Eden story was so dumb
The intrigue that they set up in AC1 and 2 in the future story had me hooked. Then, as good as Brotherhood was as a video game, it jumped the shark at the end of that game as they realized they could no longer afford to get Kristen Bell in the VO booth every year. I never even played AC3, but I heard the story spoiled on a GOTY podcast at the time, and I basically facepalmed when I heard it described.