Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • lepinkainen@lemmy.world
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    14 hours ago

    Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, instances of a placeholder texture were removed within 5 days to be replaced with the correct textures that had always been intended for release, but were missed during the Quality Assurance process

    Sauce: https://english.elpais.com/culture/2025-07-19/the-low-cost-creative-revolution-how-technology-is-making-art-accessible-to-everyone.html

    Not exactly a massive AI slop problem, right?

    • kadu@scribe.disroot.org
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      7 hours ago

      One of the rules was no AI during development, they voluntarily claimed they didn’t use it.

      They used it. Sure, in a minor way, but they used it and got caught.

      The rules are the rules. Some chess events ban caffeine, we might laugh and say drinking a cup of coffee is not a big deal - but they’d be disqualified.

    • Final Remix@lemmy.world
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      13 hours ago

      Right. The far bigger problem is how trash of an engine Unreal5 is, and all the forced processing making things look and run like shit. But that’s not just a Clair Obsur problem.