- 2 months
I need to come to the understanding that I won’t have a Steam Frame when the first (or second) batch is available, and I will have to endure months of people talking how great it is without a chance of trying it.
- 2 months
So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?
mojofrododojo@lemmy.worldEnglish
2 monthsso many questions.
like:
https://partner.steamgames.com/doc/steamframe/engines/godot
ok ok ok uhhh
supported execution models include Windows and Linux PC titles as well as native ARM64 and Android-based APKs.
I wonder what the perf dynamics are for each
- 2 months
Android should be closest to native and more stable than Proton because Lepton is based on actual Android Open Source code, not 3rd party reverse engineering of Windows APIs.
- kibiz0r@midwest.socialEnglish2 months
I can tell you that when I use GameHub Lite on my Retroid 5, the stats widget sometimes shows Zink, along with DXVK, DXVK+, and VKD3D
- 2 months
There is a 39c3 talk about this
- 2 months
Yeah, but it doesn’t answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.
- 2 months
I don’t have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink
Blackmist@feddit.ukEnglish
2 monthsSoooo, when’s this shit coming out?
My old CV1 has finally snuffed it (probably the cable) so I’m finally in the market for a new one.







