The Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 7 hours agoThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldimagemessage-square80fedilinkarrow-up1507arrow-down16
arrow-up1501arrow-down1imageThe developers of PEAK, explaining how they decided on pricing for their game. media.piefed.worldThe Picard Maneuver@piefed.world to Games@lemmy.worldEnglish · 7 hours agomessage-square80fedilink
minus-squareYeahToast@aussie.zonelinkfedilinkEnglisharrow-up5·3 hours agoAin’t no one surviving on a 5% profit margin
Ain’t no one surviving on a 5% profit margin