cross-posted from: https://piefed.zip/c/strategy_games/p/1093266/i-designed-a-board-game-creative-commons-open-source

Hey I’ve been working on this abstract strategy board game on and off for more than 10 years. I’ve picked up the project again trying to get a digital version up and running in the browser that is playable.

It’s still under development, but you can check out the repository here: https://github.com/GreenAnts/Amalgam_Webgame/tree/main?tab=readme-ov-file. (There are links on the main page for rules, and etc)

Rulebook: https://github.com/GreenAnts/Amalgam_Webgame/tree/main/assets/Rulebook

Video tutorial: https://youtu.be/LZD5h4siXVM

Play against a (dumb) bot/AI: https://greenants.github.io/Amalgam_Webgame/ (this is the under development game, and a has a lot of placeholder text - but once you enter the bot game, it should actually work.

The game is a bit niche, and I’m assuming probably won’t fit the bill for most people in this instance, but I’m hoping someone might be interested and help us grow this project. The game is open source and creative commons licensed, so I’m hoping the game will become community created.

Anyways, if you check it out, I’d greatly appreciate it!

  • UnfinishedProjects@piefed.zipOP
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    8 hours ago

    That ui is actually tabletop simulator, but it’s playable in 2d on screentop.gg for current multiplayer (send a link to your friend) or against the AI bot on the main website.

    https://screentop.gg/@Anthony/Amalgam

    And yeah, It would be pretty simple to 3d print and play. The biggest thing is that the board isswlf is a bit large at full scale ~25 inches in diameter