- 11 hours
I just started playing Oldschool RS a couple months ago for the first time since like 2009. It’s incredibly fun and chill with an insane amount of content. The old content is super nostalgic and the new content is high quality stuff. It’s right up my alley.
I’m happy to have this game as one of my very few subscriptions.
- nutsack@lemmy.dbzer0.comEnglish13 hours
I tried to play this game and it’s fucking weird
click click, click click going around in a circle a thousand times. stupid fake retro sound effects
bro, this isn’t good. this isn’t a good game. you shouldn’t be playing it. this is bad
- Nikls94@lemmy.worldEnglish8 hours
To quote JoshStrifeHayes:
This is a Chatroom first with a game slapped onto it.
You won’t be able to fully enjoy it on your own. I like it as an experience but not as a game as I prefer other types of games.
ProdigalFrog@slrpnk.netEnglish
11 hoursI played the older rune scape growing up, like a lot, it was my first MMO, and also my last, since nothing else scratched the same itch.
The draw of the game, at least for me, were two things.
One: the punishment for dying was losing all but 3 of your items, so there were high stakes that made enemy encounters kinda exciting. It was pretty unique at the time, though maybe Ultima Online had that too, not sure.
Two: the quests in run escape actually slapped. Unlike literally every other MMO on the market (which had simple fetch quests or kill X amount of things quests), Rune scape had really well written, funny, interesting quests that often played like an older point’n’click adventure, many of which gave really unique and odd rewards that you could practically use in other parts of the game.
Those just blew my wee little mind back then, and I was absolutely hooked on it. I think in particular the quests would hold up, even against modern titles.
The downside was to get to those quests, you had to grind like a motherfucker to get the required skill levels to start it. That padded out the play time by hundreds of hours, but doing it with friends or chatting while you did cooked some lobster for the 300th time made it bearable, sometimes even soothing to zone out to.
I could never tolerate the grind today like 12 year old me could, it’s unbearable, but if I could play a version of runescspe that removed the grind, I’d be tempted just to play allthe quests I never got to.
- Tollana1234567@lemmy.todayEnglish7 hours
oh yea the grindy is too much and too click intensive now that people are older and cant afford to destroy thier hands and waste thier time. thats why they played the newer one instead. grinding is only tolerable if you can AFK it.
- nutsack@lemmy.dbzer0.comEnglish11 hours
yeah what you’re saying is what I’ve often heard about it. it’s a nostalgia thing. it’s the MMO that they played as a kid and that’s why they like it. they like remembering being a baby or something
ProdigalFrog@slrpnk.netEnglish
7 hoursUhh, no? I pointed out the good parts about it that stand out even to this day, and that I had a much higher tolerance for endless grinding when I was younger (the clear negative of the game).
Your response is leads me to believe you only read the first few words of my comment.
- 12 hours
I just started like 3 months ago and I’m fucking obsessed. It’s so zen and grindy and full of content both old and fuck and super fresh.
You can pay as much or as little attention as you want and still make progress in a million different interconnecting ways.
- Evotech@lemmy.worldEnglish7 hours
It’s machine that turns a monthly subscription into compressed nostalgia
- TwilitSky@lemmy.worldEnglish17 hours
I sometimes wonder if stuff like this is why I lose my interest in games every couple of years and take years long breaks.
- 15 hours
The classics never had micro transactions and still hold up and have mods. I replayed fable recently and had a lot of fun and nostalgia
- TwilitSky@lemmy.worldEnglish14 hours
I find myself replaying games 90% of the time.
Just revisiting those wonderful places. I don’t see them in the games these days but waiting on next Fallout or Elder Scroll / Dark Soul / Zelda
- 10 hours
The time demands of raiding in WoW made me drop the game cold turkey.
- wildman@lemmy.caEnglish1 day
Also worth noting that they fucked over their longest continuous supporters by rug-pulling their grandfather rates after promising they wouldn’t be touched. That is a huge slap in the face for anyone who considers supporting them going forward.
x00z@lemmy.worldEnglish
1 dayAnd for that price WoW offers 65? character slots, while RS offers the whole 1.
- 10 hours
And WoW offers an API for plugins like boss assistants.
- MBech@feddit.dkEnglish17 hours
Tbf to Jagex. An RS or OSRS character doesn’t need an alt in the same way you need to be able to have different builds in WOW.
x00z@lemmy.worldEnglish
10 hoursMain, Ironman and a few different PvP builds? €50/month +
The only thing that kind of saves it is being able to buy bonds, but you’ll need a constant flow of cash for that.
- 10 hours
Yes, in RS your character is a jack of all trades. People who make alts in RS do it for an ironman char or for money/item making and drops.
- PM_Me_Anime_Tiddies@lemmy.mlEnglish13 hours
Ff14 also lets you play all classes in one character but they still let you make alts.
- Evotech@lemmy.worldEnglish7 hours
You have to pay for them though right. The base only lets you have 1 character.
But only nerds have more than 1
- SkyezOpen@lemmy.worldEnglish13 hours
Honestly can’t comprehend why anyone would make alts aside from access to additional retainers for free and maybe playing across data centers, but playing the main story is a fucking GRAND EPIC ADVENTURE that takes about 200 goddamn hours. You will literally never run out of things to do on one character in ff14. Ever.
- Evotech@lemmy.worldEnglish7 hours
Posting the main quest just to get to the latest raid content is literally what is stopping me from returning lol. And that’s just a tenth of the campaign at this point probably
- SCmSTR@lemmy.blahaj.zoneEnglish12 hours
Pedantic aside joke: “takes about 200 gd hours” immediately says “YOU WILL NEVER RUN OUT OF THINGS TO DO - EVER”
I get that that’s way out of context, I just thought it was funny. Okbaiiiiii~
wonderingwanderer@sopuli.xyzEnglish
12 hours200 hours was in reference to the main storyline.
There are also side quests, guild quests for dozens of different skills, and all sorts of other activities beyond questing. Plus several expansions. You really won’t ever run out of things to do in FFXIV…
- Jax@sh.itjust.worksEnglish21 hours
Right, hence my question — 65 character slots doesn’t really mean much if you’ll only ever have the time to play one.
- novaotic@lemmy.todayEnglish20 hours
The Warbands system does make it better. Though, like anything I’m sure it isnt perfect for everyone.
- SleepyPie@lemmy.worldEnglish2 days
I also want to note that they’ve just:
Removed all pay to win elements
Removed all loot box and fomo purchases
Added the ability to toggle off other people’s cosmetics in the settings
Removed all “dailies”, “hourlies” and any content that would pressure you to log in or not do the activity you’d rather do
They overhauled the combat system last week to be more intuitive
Are releasing a whole new continent on the 28th to give new players a taste of endgame activities like bossing
The price increase is on the annual subscription, and as a new player I’m letting my monthly sub roll another month. Not saying it doesn’t suck for long-time players but it’s what, another $40 for a game you intend to play for a whole year and will get hundreds of hours out of?
I just started playing RuneScape last month as part of a “group Ironman” and have been having a blast. I want to note this is the new RuneScape and not “Old School”. I honestly think it’s going to surpass OSRS at this rate.
- Cethin@lemmy.zipEnglish9 hours
I’m pretty sure the price increase is for OSRS also, but they just don’t get anything.
Anyway, I somewhat agree with your argument. You get what you pay for, and if you want the game to not have MTX then you’re going to pay more (possibly, increased players could counteract this). I wouldn’t use an “hours played” metric to defend this though. I think it’s a bad metric even for regular games, but especially RS where it’s a “second monitor game” much of the time. Enjoyment/$ is the metric that matters. It’s harder to measure (as it should be, as it’s subjective), but it’s actually the reason we play games.
lechekaflan@lemmy.worldEnglish
13 hours$40 seems a drop in the bucket compared to about 20 years ago when I was then toiling in a Korean F2P while watching the whales turbo-grind their way to lvl200, spending several times more than a game in a shrink-wrapped box.
- Internet@lemmy.dbzer0.comEnglish16 hours
Still the second price hike and all of that occurred right after the first price hike. Players assumed the first hike was the trade-off to get rid of MTX since that was already the discussion at the time.
RuneScape is definitely fun though, I’m not disputing that.
- traxex@lemmy.dbzer0.comEnglish1 day
I highly doubt RS3 will outpace OSRS ever. The majority of the money Jagex pulls in is through OSRS, that’s why it gets so much more content. RS3 can be fun for the certain group of people but OSRS is just a behemoth.
- SleepyPie@lemmy.worldEnglish20 hours
It’s definitely not just about raw content. OSRS primarily exists because of the failings of RS3’s monetization and first combat rework.
Both have been MUCH improved now and finally the good of RS3 can shine, primarily the graphical fidelity, UI modernization, and combat that isn’t a pile of engine exploits discovered by players and embraced by devs who were happy to use bugs as features.
RS3 has lots of unique content that OSRS doesn’t have, with better designed bosses (I’m told) and regions like Anachronia. Even OSRS was behind RS3 in content for a long time considering it was an old fork from a previous version that the devs were cautious about updating, so there isn’t a large gap here.
I believe RS3 now has a better foundation than old school, and I suspect there will be a gradual increase in new players (and curious OSRS players) over time. As a new player that’s why I chose it over OSRS at least. I tried both and RS3 just feels way better to play.
- MBech@feddit.dkEnglish17 hours
As a player who played RS2 back in 2004, and quit with the combat rework. Started playing OSRS in 2018, and tried RS3 last year. RS3 feels too cluttered with bullshit to feel nice to play. Everywhere you go, there’s some shiny, sparkling bunch of content doing everything it can to convince you to drop everything you’re doing, and try it instead. It feels claustrophobic with the amount of crap littered literally everywhere. Like playing “ADHD the game”.
The graphics don’t really matter to me, but if they did, OSRS has graphical options, like the 117 HD mod, the HD client, and coming soon-ish (probably(maybe)) the new official client with a HD rework.
I don’t see what RS3 supposedly has, that would want me to play it, instead of OSRS.
- SleepyPie@lemmy.worldEnglish15 hours
Hey maybe it’s changed a lot in the last year. I know they cut out flash events for example. It’s felt very chill for me but I bet you have more context with your OSRS background
- slazer2au@lemmy.worldEnglish2 days
Just a gentle reminder that 2009Scape exists and you can play it offline with member benifits.
- TheEighthDoctor@lemmy.zipEnglish16 hours
I can finally get some coal without 300 people on the same vein
Ricky Rigatoni@piefed.zipEnglish
2 daysThere’s a scape for every major version of RS you could have nostalgia for. It’s beautiful.
- Korhaka@sopuli.xyzEnglish2 days
Nostalgia, then I remember all the grind involved and lose any interest in grindy MMOs…
Just give me castle wars tbh
- slazer2au@lemmy.worldEnglish2 days
2009Scape allows you to play with 1, 2, or 5 times XP in normal mode, or up to 10x in IronMan mode.
- FrowingFostek@lemmy.worldEnglish1 day
Isn’t every mode iron man mode? It’s single player so you won’t be trading anyway right?
Malle_Yeno@pawb.socialEnglish
1 daythere is multiplayer 2009scape, thus the need for ironman mode for those who want it
- FrowingFostek@lemmy.worldEnglish1 day
That’s wild, it didn’t even occur to me that this could be a thing. So like it’s a private server G.E.
Malle_Yeno@pawb.socialEnglish
22 hoursOh hey, I recognize your name! Did you also hop onto 2009 yesterday night? I think we were on Tutorial Island together haha
Widdershins@lemmy.worldEnglish
1 dayIt comes as a surprise to me that they charge to play RuneScape and people
fallpay for it Zizzy@lemmy.blahaj.zoneEnglish
1 day“i dont like something and so no one else should” there are people who like the game. Its an mmo, so there are costs inherent in that, server, full time staff etc. It is not unreasonable to ask for some amount of money to keep the game going with updates. Is this price point unreasonable and greedy? Sure feels like it. Is your comment even more unreasonable? Definitely.
- boonhet@sopuli.xyzEnglish1 day
It’s pretty fun these days actually, new endgame bosses come out every now and then, they’ve added a ton of new skills, and they removed their lootbox mechanic and have done a lot to get rid of the daily FOMO grind. Lifted daily caps on some activities, gotten rid of others.
I haven’t played in half a year, but honestly, a lot of the changes they’ve been talking about are a huge positive for the game.
- 2 days
Does the game have a cash item shop? Will they be removing that? I can understand if they are removing a cash item shop or something, that is technically a trade of that revenue for subscription revenue. A little late to the subscription party though, people are wisening up to the fact they end up paying more on subscriptions.
I am not unreasonable though. Nobody ever likes price increases but from the perspective of the business price increases are sometimes necessary to keep up with inflation and cover server costs, etc. I dont know Jagex’s business and financials enough to know if this is necessary for the game to stay online or if it is just greed.
- Tollana1234567@lemmy.todayEnglish1 day
they removed 99% of it, including daily scape. alot of new players and returning ones depend on it to restart the game. Auras are totally obliterated
- Snowman_sir@lemmy.worldEnglish2 days
I wonder how active it’s monthly playercount is going to be after this. Of course they won’t make it public. Heck, even support doesn’t exist as far as I have played it.
- Akrenion@slrpnk.netEnglish1 day
I will be back for the next osrs league with my gf I bought at GE. I do not know what the price was for the last league but I was not appaled for the 3 months. I wonder if players like us will smooth out the long term players who have less or no membership after this.
- Tollana1234567@lemmy.todayEnglish1 day
from what ive saw on the subreddit, orS has mostly bots in it, skewing the player count.
- West_of_West@piefed.socialEnglish2 days
If people keep playing there is no reason to not increase prices.
- Tollana1234567@lemmy.todayEnglish1 day
its mostly bots in both games. they are sustaining the game by keeping in game items cost low, rs too grindy for irl people to play so its bots/alts are doing the dirty work.
Sanctus@anarchist.nexusEnglish
2 daysJust play 2007scape. It was hardly worth 5 dollars in the heyday, its not worth fucken 3 times that now that its washed.
- traxex@lemmy.dbzer0.comEnglish1 day
OSRS is a completely new game. They’ve added so much content, it’s absolutely worth it if you haven’t played in a while.
- Tollana1234567@lemmy.todayEnglish1 day
they eliminated 6month membership , plus premiere privileges is rendered mostly moot.
- Tollana1234567@lemmy.todayEnglish1 day
thats what they(ors) get for complaining about TH/MTX, runescape had to cut costs somewhere. most recently they removed alot of content dailyscape, and what not from the game. they have to earn that revenue back somehow.













