• 2 hours

    has to be alien isolation. ai is ass, acts totally randomly, every room is the same, the environment doesnt make sense. i felt real pain playing it.

    also control. whoever made those maplayouts and radar, they both should be shot on site right at the office.

  • Zelda Ocarina of Time is probably a solid contender.

    Played it on our 3DS and it just felt like a worse Twilight Princess.

    – Frost

  • I never understood why Breath of the Wild was so beloved. I played through it and Tears of the Kingdom, but I really wonder if they would have been as well received if they didn’t benefit from the Zelda franchise.


    I found myself getting annoyed with the game more often than excited. I very quickly became annoyed encountering koroks, or shrines, or the stupid sign guy. I think the bevy of side quests and collectibles diluted too much of the narrative and enjoyment of the world.

  • For most games, it depends on who you’re asking. I, for example, hate multiplayer looter-shooters, so the most overrated game to ME would be Fortnite. It literally hold no attraction for me and the thought of even playing it makes me shudder.

    However, the universal answer is really any EA sports title.

    It’s literally the same game every…damn…year…

  • Skyrim. It was at best “fine” for me. I really dislike level scaling. The combat felt unsatisfying. I don’t remember the story. It’s not weird like Morrowind. The magic and enchanting was over-simplified.

    But for many people it’s their grand joy. So I guess that’s good for them.

  • 5 hours

    Fallout 3 is the only game I’ve ever purchased new then sold after a few weeks of boredom.

  • For me it’s Mario 64.

    I’m old enough to have tried it when it was new and my opinion back then was that the controls made it nearly unplayable. I tried it again a couple years ago and I still agree with my kid self.

  • 10 hours

    Halo.

    Look, I’m not saying it’s a bad game or you’re a bad person for liking it, but man, I have never been able to see the appeal. As someone who has played a lot of shooters (mostly PC) and read a lot of sci-fi, I find it exceptionally mid. And I’m not really fan of the militaristic reverence vibe it’s got going on like … bleh. Does it actually criticize this more as the series goes on or is it really just all oorah? I also kind of blame it for the trends of vehicle segments and only holding two weapons that leaked into other FPSes at the time (looking at you Bioshock Infinite - WTF), although I do admit that’s more of a petty, personal point. I respect that it pushed FPSes and online multiplayer forward on consoles, but when people tell me it’s their favorite game with one of the best storylines ever I’m like, “But have you played any other games?”

    I used to work in a game store back when Halo 3 released and I was a much more fervent hater back then, I decided I was gonna play the original Marathon games so I could be a hipster snob and hate on them, too. Actually ended up really loving them, though they’re only loosely related, I think they had a lot more going on stylistically and story-wise even though the gameplay was more primitive.

    I retry every few years, but never get very far. Maybe I should skip to 2 because one is so bland I get bored of it.

    • Halo CE is definitely a but dated now, but 2 is one of the best campaigns even still. I’m not sure it can be overrated though. 3\odst is some of the best multiplayer experience there was before the series was infected with CoD.

  • Skyrim. It’s a broken mess of a game that’s barely held together by duct tape and hope, and it would be treated as such if it wasn’t for the modding community. Most of the game is fetch quests, and the magic system is just bad. Melee combat sucks, too. All one handed weapons feel the same, all the two handed weapons feel the same. The only actually interesting path of progression is the stealth archer, and I’m pretty sure that’s an accident.

    Probably the best sandbox ever made though, just a shit game.

    • The fetch quests were particularly disappointing for me, given the history of Elder Scrolls games (cough cough Morrowind cough). I didn’t mind the combat system (being able to equip anything in either hand was an improvement over previous games), but much of it did feel the same.

  • The Witcher 3

    Clunky combat, simplistic gameplay (which isn’t necessarily a bad thing, but when everyone and their damn mother praises the game nonstop…), too long of a story.

    I finished it, but had no real desire to keep going or try different choices or whatever. I played Hearts of Stone, but still kinda had to force myself to finish it, and I only got an hour into Blood and Wine before calling it quits entirely. There’s just too much.

  • Expedition 33.

    It won practically every single award even tho didn’t really deserve it.

    Not an indie game either.

    • Yeah I bought it on GOG based purely on the hype. Mistake. I played maybe 10h, got throught the introductory areas and started the main game. I just couldn’t. I am not sure why it gets so much praise.

      • Obviously tastes differ. I thoroughly enjoyed it and felt it deserved the praise.

        • The setting is original.
        • Turn based with Parry/Dodge isn’t original (super Mario RPG) but it’s pretty satisfying here
        • The stat/build system is fairly original and gives a lot of depth
        • I thought the story was a solid examination of grief
      • If you enjoy RPGs it’s very good. Great soundtrack, good story, and to me very fun combat loop. Most of my friends love it too. But some people seem to bounce off it. It won every award for a reason.

        To me the game very much lived up to the hype and I’d highly recommend giving it a try

    • It was very pretty, and the soundtrack deserved the praise it received. Nothing too innovative about the gameplay though, and the story was good but typical for this genre.

      That being said, I did enjoy it a lot. But that gameplay style is one of my favorites, so the visuals and music were just perks.

    • Agree. I never cared much for the original FF VII. To be fair I am old enough where I started with the first one on NES, so VII was not my introduction to the series like it was for so many others.

      I do really like remake though. I thought they did an excellent job with it.

    • I always preferred 8 and 9 over 7. For some reason, the characters in 7 never held my interest as much as in other games, and the gameplay was pretty basic for an RPG of that age.

      • 8 has always been my favourite. As long as I resist the urge to draw spam. It can get repetively easy if you just draw and cast magic from your enemy, never having to use your own resources.

      • Unfortunately, when I played 7 for the first time, I played it right after 5 which still has the best class system and 6 which has the best story. So both story and gameplay felt like a disgrace for me.

        8 and 9 were definitely improvements over 7

        • 9 was thier love letter to all the og games. It might be the best one. But i have a big soft spot for 4 and 5

  • According to this thread overrated means either “games I didn’t like” or “games that didn’t work for me”.

    • 12 hours

      Yes? I don’t understand this comment I don’t think. Isn’t that exactly what it means, the majority of people like this thing, and I don’t? Making it over rated? It’s not like there’s the “game rater” on earth like you might find a “name rater” in pokemon. Not like you can say “oh this guy objectively got this one wrong”.

      • No clue what name rater in pokemon is, but you do have OpenCritic, MetaCritic and the various awards some games get. I don’t think liking a game and thinking it’s overrated are mutually exclusive.

        • 10 hours

          Okay. So what’s overrated to you then? You seem to have a different view than I do.

          Is it AAA games that don’t deserve all the reviews and attention, so by definition, they’re overrated?

          I’m genuinely curious too, maybe I should think of “over” or “under” rated, as more than just another way of saying “hot take” and expressing a generally contrarian opinion.

  • I’ll probably get hate for this but most Fromsoft games. I just have never been able to get into them at all. It has nothing to do with it being hard, I enjoy hard games and always play on the highest difficulty. I just can’t get into the combat, it’s not fun for me.

    • 6 hours

      I love Fromsoft games, but I’ve always thought that people kind of have horse blinders on when evaluating them as a whole.

      What I think sets them apart:

      • the art
      • the setting and vibe
      • melee combat controls

      What I think they severely lack:

      • sometimes it feels like I have to google nearly everything in these games because they never explain mechanics/items/quests properly. Most people would argue that’s part of the charm, but I don’t think it’s executed well at all.
      • Basic combat is generally very fluid, but there are things that are just straight trash, such as ranged weapons. I just won’t use those weapons for anything other than pulling mobs away from others
      • the story is just so abstract sometimes that I rarely know etc is going on
      • co-op multiplayer sucks. It really says something when a player-created mod works better than a system that’s been in multiple games
    • I have much respect for “it’s not fun for me” and less patience for “it’s bad”. Totally understand why you might not find the games fun.

    • Sorry I hate you. Demon’s souls changed my life, and I’ve got 1000 hours into nightreign and probably 950 into Elden ring and I’ve played all the dark souls also. This formula is my Jam. I love them.

      But at the end of the day… It’s not everyone’s cup of tea. I enjoy plenty of other games too. Hollow knight, balatro, etc.