Hey all, I’ve never played this game and have been asked to create a cake [edit:partially] on theme. No specified edition. Have made a set of terrain pieces, but what does this really need to be obviously C&C rather than any other hex game?

  • Tiberium crystals

    You could make them out of shards of uranium glass and shine a blacklight on them for a really awesome effect. Not sure if that’s a good idea to put on cake though.

    But this is THE thing that is C&C

    • 2 months

      You could make them out of shards of uranium glass and shine a blacklight on them for a really awesome effect.

      This is in the same realm as using glue to stop the cheese sliding off your pizza. Have you had your daily allowance of three small rocks today?

  • There’s always the main factions’ logos:

    Global Defense Initiative

    Brotherhood of Nod

      • 2 months

        Yeah, in my opinion these two faction logos are the most iconic images about C&C for me. The idea with tiberium crystals is nice if you want to do a diorama cake, but the logos are probably better.

        … And if you want to take the tiberium idea,please use green food colour in sugar crystals and not uranium glass shards XD

        • 2 months

          If I want to murder somebody it will not be via 50+ years of maybe sitting next to a cupboard of shiny things

  • 2 months

    I like the tiberium approach, but I’m thinking sugar crystals with food dye. A stick of cinnamon bark could serve as the blossom tree in the middle of the tiberium field.

    Alternatively, bake a Mammoth Tank cake (somehow). Probably the most iconic C&C unit:

    Alternatively, the Temple of NOD:

  • You could look up the flags for GDI and NOD and just make it a split design between those two, and it would be decently representative.

    Unless you wanna go all out and make little edible Mammoth Tanks and Walkers and little gold and red guys fighting in a desert filled with green crystals being harvested by Harvesters.

    • 2 months

      I’m not doing the baking part, just the topping bits. Noted that gold & red are the two tanks to make.

  • 2 months

    You write “no specified edition”, meaning the setting? Do you know that C&C has two main separate settings, one being the Tiberium one, while the other the Red Alert one? With multiple games for each setting.

    • 2 months

      I did not previously, it was just blindingly obvious there was more than one game. Didn’t expect to have to learn this much

      • Didn’t expect to have to learn this much

        You have activated the Command & Conquer fanbase. Good luck haha

  • rather than any other hex game

    Well, the first thing you should know is that C&C is NOT a hex game. So if you make hexagonal terrain, whoever is wanting the cake is going to be really confused.

    That’s like making a Halo themed cake and asking is there anything you need to make it obvious other than zombies.

    • 2 months

      Believe this has been covered earlier. The mobile version is hex. Requested cake is not C&C only therefore not total foul. Feel free to faint when I put Mario mushrooms on it.

  • 2 months

    Perhaps a simple split down the middle, with a faction on either side (NOD + GDI), and some tiberium in the middle? As if the sides were warring over the crystals.

    Depending on how detailed you wanna go, you could research some iconic units and add them. Seeing Kane’s beautiful bald head on a cake would be excellent.

  • 2 months

    If it’s not a mural of Kane, you’ll soon hear the hums of stealth tanks.

  • 2 months

    There are two aesthetics: C&C versus C&C Red Alert.

    • C&C uses Tiberium, factions are GDI vs Nod, iconic Nod structure is the Obelisk, iconic character is Kane.

    • C&C Red Alert uses gold+gems, factions are Allies vs Soviets, iconic Soviet defensive structure is the Tesla Tower, iconic character is Tanya.

    I’d say mixing aesthetics would look odd to a fan, so probably best to pick one. If you don’t know which is preferred, C&C (non-red alert) is probably the safer choice.