• EarlGrey@discuss.tchncs.de
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    1 day ago

    The Switch 2 will finally allow GameFreak to leave behind their terrible N64 visuals and adopt moderate to okay N64 visuals.

    Very exciting time.

    • Lost_My_Mind@lemmy.world
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      1 day ago

      Dammit, I was going to make a joke about how Mario64 is blocky but was revolutionary at the time. Whereas gamefreak games are an inspiration, that ANYONE can make video games. Even if you’re 30 years behind the times.

  • De_Narm@lemmy.world
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    1 day ago

    I know multiple people who complain about every release and then buy it, preferably both versions. A few even complaint there’s no third edition to buy anymore.

    If anything, GF could reduce their quality even more.

    • AnagrammadiCodeina@feddit.it
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      21 hours ago

      Then there’s me: not buying the console or the game, playing it emulated at better fps and higher resolution for like 20 minutes just to say “I knew it” and never touching the game again.

    • Semjaza@lemmynsfw.com
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      20 hours ago

      Been clean since Sun/Moon.

      I was disappointed with X/Y and gave them one last chance to change course.

      The disappointing dungeons of X/Y had been replaced by nothing by straight lines with occasional fancy camera angles. The utter disgrace that was Z Cave as a super (only) dungeon was more than anything Sun/Moon offered.

      For a game series meant to be about exploring and discovering monsters to collect, they’ve really let the exploration/discovery side down. Holding my console upside down is cool and all that, but gimmicks to sell strategy guides are no subsidy for actual explorable environments to lead to dynamic, emergent gameplay experiences.

      Really want to make my take on a monster capture world explorer. I think there’s a lot of space for a spiritual successor to Pokémon.

  • Hafty@lemmy.world
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    1 day ago

    How can Breath of the Wild which was originally a Wii U release looks so much more refined and artistically appealing while running better than anything Gamefreak has made in the last 8 years?

      • missingno@fedia.io
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        1 day ago

        Zelda also sells like hotcakes, and yet they still put effort into that one.

      • Ledericas@lemm.ee
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        1 day ago

        also mr masuda said he was tired of pokemon in general, and will make this slop, this was all the way back sword and shield, when he shocked everyone about the half the dex being left out.

    • Starayo@lemm.ee
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      1 day ago

      Game freak still has no clue about doing 3D.

      Besides BotW, compare the xenoblade games to 3d pokemon. Game freak just cannot make optimal use of the hardware that’s there.

      • KingRandomGuy@lemmy.world
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        1 day ago

        IIRC BOTW was built on MonolithSoft’s engine (the devs behind Xenoblade) so in fairness, those games are more-so the same exception rather than the rule. That said, even without the comparison, GameFreak clearly did not properly optimize the Pokemon games on switch, with stuff like loading the whole map’s ocean at any given time.

      • dinckel@lemmy.world
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        1 day ago

        In comparison to XC2 or 3, the recent pokemon games look like an insult, and a bad joke. I’m still mindblown by that Nintendo greenlit those releases, given how specific they are with other first-party game designs

  • Echo Dot@feddit.uk
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    1 day ago

    I will never understand Nintendo.

    They make a console that is underpowered but is still marketable because of its uniqueness, then they make first party games that require better performance than the console can deliver.

    • Something Burger 🍔@jlai.lu
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      22 hours ago

      Pokémon is not a first party game, it’s developed by Game Freaks. And the Switch isn’t underpowered for this kind of games, there are lots of better looking games on it, such as Breath of the Wild, which is a launch title. Game Freaks is a terrible studio who can’t make a game run smoothly even with GameCube graphics.

  • Ephera@lemmy.ml
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    1 day ago

    Damn, the buildings in that screenshot do look like the terrible assets you got in simulator games ten years ago…

  • Ledericas@lemm.ee
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    1 day ago

    since swsh i havnt even played the console games, i solely play the online card game, even that is getting some fuckery.

  • Alloi@lemmy.world
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    1 day ago

    the games and cards are fuelled by nostalgia and gambling addictions.

    there is no quality to their game play and pokemon go was a massive invasion of privacy through tracking data.

    fuck pokemon.

    MTG IS THE GOAT.

    • Echo Dot@feddit.uk
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      1 day ago

      the games and cards are fuelled by nostalgia and gambling addictions.

      MTG IS THE GOAT.

      You flip-flopped real fast on your principles there I see.

    • Semjaza@lemmynsfw.com
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      20 hours ago

      I’ll respect the pokémon card game for demolishing reprint equity and making sure the meta cards are easily and cheaply available to players.

      The card game gameplay, and high level competitive battling, while not M:tG good, are still both solid though. Closer to Magic than they are Yu-Gi-Oh.

  • CrazyLikeGollum@lemmy.world
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    1 day ago

    Because graphics are the most important part of a game?

    If the games are fun to play who cares if the graphics are bad? Scarlet and Violet were the best pokemon games since P:LA and that was the best since Gen 5.

    Based on the limited information we’ve gotten about ZA there’s no reason as of yet to doubt that it won’t be comparable to P:LA and S&V in terms of enjoyability.

    Complaining about the graphics of pokemon games or the bugginess of pokemon games is like complaining about CoD being an FPS or Assassin’s Creed having traversable terrain or Souls-likes being hard. At this point it’s a staple of the franchise with 40 games between the mainline games and major spinoffs establishing a trend of the games being thoroughly buggy messes and/or having shit graphics. There is absolutely no reason to expect any of that to change and constantly hearing complaints about it with every new game is getting fucking old.

    • Tony Bark@pawb.socialOP
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      1 day ago

      While graphics generally aren’t important, they do become a glaring problem when the engine is poorly written. Pokémon Sword and Shield shed light on this problem because it was designed as an 3D open world game, meaning attention to detail was paramount. It needed to feel lived in, much like Breath of the Wild. Unfortunately, we got a barren and flat landscape that feels like it was ripped straight out of the DS.

      • CrazyLikeGollum@lemmy.world
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        1 day ago

        I don’t disagree that the graphics could and probably should have been better. I do disagree with the idea that it’s anything more than a minor annoyance with no meaningful impact on the game.

        However, regardless of what I think about it, my point was that at this point in the franchise, Gamefreak, the Pokemon Company, and Nintendo have demonstrated repeatedly since the very first game that optimization, stability, graphical fidelity, and any semblance of good development practices are not something they’re willing to commit to. Expecting that to change at this point is unreasonable and continuing to complain about it is demonstrably unproductive and just introduces pointless negativity into the pokemon community.

        • caseofthematts@lemmy.world
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          23 hours ago

          Until Sword and Shield, the games weren’t known to be ugly, buggy messes. People have, and continue to, praise the 2D pixel art of previous generations. Sun and Moon is an odd middle ground as some people started to not like the 3D direction, but thought it’d improve on a more powerful console, like the Switch. I don’t think it’s correct saying this is a staple of pokemon games. It’s a staple of modern pokemon games, which I absolutely disagree about the last 2 entries being the best. Far from it.

          • CrazyLikeGollum@lemmy.world
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            22 hours ago

            I was more thinking of the N64 and GameCube games (Stadium 1&2, Colloseum, and XD Gale of Darkness) when referencing older games with poor graphics specifically. All four of those games were graphically inferior to other titles on the same consoles.

            However, every single release has been plagued by bugs that can result in completely corrupted save data, softlocks, and a wide variety of other unexpected behaviors. Major examples being MissingNo and the other glitch pokemon, bad eggs, a wide variety of exploitable, but potentially save corrupting bugs like the infinite item glitches in gens 1-3, and a whole host of bugs that break how moves are supposed to work in battle.

            Hell, shinies were originally a graphical bug in gen 2.