- SaharaMaleikuhm@feddit.orgEnglish2 hours
Kingdom Hearts has been slop from day 1. Now it’s also artificial in nature.
- BaraCoded@literature.cafeEnglish36 minutes
Fully agree BUT as an ARPG it had nice gameplay at the time, especially the second one. The PSP one was nice too.
Funkwonker@lemmy.blahaj.zoneEnglish
6 hoursWhat really pisses me off here is that this is the butchery of an actual art piece. They had a fantastic work but they wanted to shift the characters around a little for box art and had an AI do it.

- 8 hours
Yep, that’s slop alright.
One big tell to me is how highlights always get slightly brighter just before hitting the outline. It’s kind of a similar effect to when you turn the sharpness filter up on a TV, and it looks terrible. And yeah, there are a ton of strange noisy messy shape salad parts that are a defining characteristic of “AI” “art”.
artyom@piefed.socialEnglish
1 hourThe image seems to be completely absent from the article. Not even a link. It might be this one?
iamthetot@piefed.caEnglish
56 minutesIt is not embedded in the article, but shown through an embedded X message, hence my comment.
- 7 hours

It’s some ugly slop no matter how it was made. Lot of speculation they took several screenshots or renders and asked AI to cartoonify and upscale.
- 39 minutes
Looks like Castle Oblivion, which was a major plot point in several games. It has a very “Escher met Castlevania, then got puked on by Disney” vibe.

Ricky Rigatoni@piefed.zipEnglish
6 hoursI hate how the sora faces are all at the same angle despite their bodies being different. Even if they had a real person make this if they did it the same it would still look terrible.
I’m a bit torn on it tbh because it looks like how Nomura usually designs his characters.
- 28 minutes
Yeah, this actually looks similar to the early concept sketches that Nomura cooked up. Back before Disney noticed he was trying to put a chainsaw-wielding character next to Donald and Goofy, and told him to chill out.
The original concept was that the keyblade was going to be an end-game weapon that you worked towards, while the primary weapon was going to be a chainsaw. Then Disney went “hey-… Uhh… We noticed you’re going to put a chainsaw-wielding 12 year old next to Donald and Goofy. Maybe fucking don’t do that?? Take it down like two notches.” So Nomura pivoted and just gave Sora the keyblade right at the start of the game.


- Tim_Bisley@piefed.socialEnglish7 hours
We need to get a handle on this before it becomes more difficult to distinguish. Companies have demonstrated they will sneak AI assets into development without a second thought.
- 5 hours
This is why i think i won’t ever play games after 2019 ish. Or really listen to any music made after that either unless I really know the artist (I prefer most music from 70s to 90s anyway save for a select few) I cannot trust them and will not give in to slop.
- 7 hours
Nintendo don’t use generative LLMs because of the copyright issues. Disney are even more lawyertastic than Nintendo. Hopefully a small batallion of Disney’s lawyers will show up at Squenix’s offices and tell them to cut that crap out.
- 23 minutes
Weren’t there suspicions that Wish (a major Disney movie that flopped hard) was largely AI generated? I don’t think Disney has too many objections to AI use…
- athatet@lemmy.zipEnglish7 hours
Didn’t Disney buy an ai company or something to put a generator into their Disney+ app?
- 6 hours
OK, so Disney licensed their characters to OpenAI for three years so they can be legally used in Sora-generated videos; I figure Disney gets a cut of OpenAI’s revenue proportional to how often people use Disney’s characters. This includes Pixar, Marvel, and Lucasfilm in addition to core. The article says that some vetted Sora-generated videos will go up on Disney+ (so nothing violent or sexual). And apparently they’ll be doing something with OpenAI’s stuff on Disney+.
So it’s a contract, but they didn’t buy a company. Well there goes that hope.
- 8 hours
Oofta, these companies just don’t fucking learn. Of course, Square Enix already wants to use LLMs for QA, it doesn’t surprise me that they’d try to create character assets using slop generators. Gross behavior, a reason why I haven’t been buying any of the recent Square Enix games in fact. Their commitment to slop is too high and I wish they’d pay for it dearly.
- maturelemontree@lemmy.zipEnglish5 hours
Sadly they don’t learn a hard enough lesson. They’ll still make money off of it, people will still buy it, and the company will milk the cow to the bones all the while.















