

You say that, but who do you think the AIs will go after first if they ever do develop actual intelligence? In that scenario, simple manners can go a long way!


You say that, but who do you think the AIs will go after first if they ever do develop actual intelligence? In that scenario, simple manners can go a long way!


That’s fair. I was thinking more about the overall aesthetic, as it’s a bit more stylised rather than leaning towards realism like in 1 and 3.


They are remaking the first game, but I don’t know if there are enough details about it yet to know how extensive the overhaul will be. The second game doesn’t need one.


There’s also the fact that hardware costs keep going up, but there’s not really a big technological leap between generations anymore. There’s little reason to buy into the next generation when the selling point boils down to “Play the same games, but slightly smoother*!”
*If there’s enough development time to implement the option to do so
It’s funny how they’re still considered to be the sequels developer, despite the fact the last one they released on commission was Dungeon Siege 3 back in 2011. Since then, all of their releases have been original titles, although some were part of other franchises like South Park, and they did get brought in to collaborate on a couple games which were free-to-play and therefore pretty forgettable.
Their earliest original title was Alpha Protocol. Fantastic game, it’s a shame it didn’t sell very well. Sega owns the rights as the publisher and they don’t seen interested in doing anything with it.
Arguably their biggest original was Pillars of Eternity, which broke a few records when they launched the funding campaign on Kickstarter.