

That’s right, it’s exactly what I think, you are one way or another helping a game to be known. The same strategy people talked about why Microsoft don’t shut every Office cracker, they want normal people to use it and get used to it, so companies will use it too, eventually, and they can audit some IT companies, charge a hell amount of money if they use pirated software.
I agree with everything, but I’ll still pirate AAA games, just for the experience. I classify publishers/developers companies like this:
- Companies it doesn’t even worth playing to avoid indirect marketing: Ubisoft, EA
- Companies that at least it worth pirating: Activistion, Rockstar, etc…
Let’s be honest, the games are good, probably made by some people who love what they were doing, but then it was put behind a shitty business model, because developers are just trying to make a living while executives trying to harvest all the money.
I think as the time goes, developers will start making their choices better, leave predatory companies, start or join indie companies, and I, at the same time, will migrate to a more indie focused gaming.
I didn’t have a good experience with Linux, I tried twice, I’ve a laptop wit hybrid GPU AMD + NVIDIA, and NVIDIA is painful on Linux. I loose a lot of performance playing on Linux, tried Fedora last time, OpenSUSE before that.
I might try again eventually.