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Cake day: January 28th, 2026

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  • IndignantIguana@piefed.socialtoGames@lemmy.worldI want to replay Skyrim but
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    12 hours ago

    Well, it’s harder in a lot of ways. But it’s not that bad. Using healing magic (even potions) comes at a cost. Most other magic is fine and has no drawback. There are other ways to heal though. Food heals a lot more but only works outside of combat. Shouts are now memories and there is one that steals health from defeated enemies. And there are other ways it is harder. Learning comes not from experience, but from books that you buy. Enemies don’t scale. They are fixed level at various places in the world. It’s a huge mod though with a great story and definitely worth playing.



  • I’m not sure they are the same thing. And maybe there are layers to this. A code base can be a representation, a map, of some real-world thing. A physics engine in a game maps to real-world physics. A robotics control program maps to a set of movements that accomplish a task. But there is another layer that I think is more what the saying is about. As a software developer you have a mental map of your software. You have some understanding of how it works to accomplish its goal. And your mental map, your understanding, may be complete and correct and it may not be. This is one of the most common sources of defects in code. I think my code is working this way, but actually it’s working that way, so when it runs it does something I don’t expect.