

Developers for the little interactive worlds or items.
Developers for the little interactive worlds or items.
Sad. This encouraged me to try. I’m stuck on week five currently and I would have never even tried learning to program without it.
Also damn week four was so hard, I’m really getting beat on understanding the video on week 5.
Yea for the original Xbox, however neither PC version has those supports built in. And the mods seem to be a mediocre experience in comparison, I may just buy the Xbox/360 versions of Morrowind and Oblivion to play comfortably.
Thanks! Really jonesing for some Morrowind or obkivion but my deck lives in a dock next to my TV so I’m not sure how comfortable either game will be with a wireless controller versus holding the deck.
Are you using the controller to play it, or a mouse and keyboard?
Thanks for the article, cool read!
My only concern with this law, is that what happens when USBC is no longer the best option. Idk how to express what I’m saying but what if USB-G ends up being 1000x as fast. Does this law allow for chargers to evolve and if so, how? I admit I haven’t looked into this but I’ve been wondering about it.
I’m 99% wireless these days so I wouldn’t be surprised if chorded chargers are largely on their way out, but I’m still curious.
This isn’t correct. It’s the folks making items and areas with the dev toolkits according to the article.