

The new phreaking.
Software engineer (video games). Likes dogs, DJing + EDM, running, electronics and loud bangs in Reservoir.
The new phreaking.
I’ve played around with using PLA to make plant pots on an old Ender 3. It wasn’t quite waterproof, but pretty close. If you wanted a perfect seal for underwater shenanigans, I’d probably experiment with different wall thickness settings, and maybe temperatures/fan cooling settings. You want to try and minimise the tiny air pockets between layer and filament drawing lines. (Resin 3D printers are probably better at this tbh.)
I had reasonable success using a hot air gun to melt the outer layer of PLA to make it perfectly smooth, but this can deform your object if it heats up too much, so I’m guessing very hot temperatures and less contact time would be the ideal setting.
You could also try smearing Vaseline or resin coating the outside of the object.
This doesn’t mean that Meta denies using shadow libraries, its argument is that using such data to train its LLM models constitutes fair use under U.S. copyright law.
Oh wow, I’m very much looking forward to this argument… “We believe pirating the copyrighted commercial works of others en masse to develop our own commercial product constitutes fair use… China bad!”
I chuckled at this bit: