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Yep, happens to me as well, i think it’s because the canvas changes. The solution is either to move the bar to the top, or to disable the bar hiding when scrolling down.
Yep, happens to me as well, i think it’s because the canvas changes. The solution is either to move the bar to the top, or to disable the bar hiding when scrolling down.
A usb stick and an old hard drive from 2009. The crackhead way of dealing with backups.
The problem is the chain of trust. What tells you that the key you have is the right one and not a fake interposing between you and the real one?
That has been a problem for a substantial amount of time.
I get cyclists using the road. Here where i live there is no infrastructure for bycles. I have been there and it’s hideous to cooperate with cars on the road. the only problem i have with cyclists are the ones that think thar bikes don’t have to abide to circulation laws. For example, in a country that drives on the right. I had a cyclist behind me, i turn on the indicator to turn right and as i turn the cyclist overtakes me from the right and then acts pissed because i almost put them under. Let’s not speak about the ones that take one way roads from the wrong sides to take a shortcut.
Hey listen, that c++ code do be looking kind of sexy.
I think the only problem with the necktie is that it looks like a flat texture. If given some volume it’d work really well. As for witch to use i’d prefer the necktie since it it doesn’t leave the torso like a blank canvas;
Utimately it depends on where in the game the duck is going to be seen first, first impression matters a lot. If it is in a really plain room, like a barren office with white walls the colors of the bowtie might give some contrast with the blandness of the room; If the room is more caotic, seeing the duck more “put togheter” than it’s surrounding helps break with the ambient.
(Its been a while since i played portal, so my memory it’s a little fuzzy, but if i remember correctly it worked so well because in the monotone enviroment of the test chambers, having something as simple as a cube with a heart was enough of a break from the mold to be memorable, also it had interactions with it in the game; an option would be to somehow integrate it into the game in like a small puzzle of sorts, making it appear near the button when the player comes and goes, stuff like that)
With that though i need to say that i am colorblind, so take my 2 cents with a grain of salt.
Tbf, they already control the os itself. They already have access to all of the keystrokes. Implementing it just in notepad feels like a rube goldbergy way of scraping user data.