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Joined 3 years ago
Cake day: July 1st, 2023

  • I actually like DLSS <= 4.5, when it’s well used. It’s just a scaling technique, like bilinear or 2xSai, but instead of using a regular mathematical formula to calculate the interpolated pixels, it uses a neural network. Of course the final results vary, depending on how much of the image you interpolate, the training data and if you use previous frame data and stuff like that (motion vectors, etc.).

    OTOH, DLSS 5, sloptracing or whatever you want to call it, doesn’t seem to be a scaling technique (even if it most likely can do that too). It seems to be a video enhancing technique, with stability features included (anchored to 3d objects) to avoid the common morphing artifacts in early video GenAI (pre-Sora 2).



  • I was born in the same year, 1976, and I really don’t feel the same way. Pretty much every era has bangers and also really bad games.

    I have really good memories from the '80s (games like Pitfall II or the MSX Konami games), the '90s (playing MUDs with my college pals, the classic SNES JRPGs like Chrono Trigger or the classic PC CRPGs like Baldur’s Gate and its ilk), the '00s (games like Silent Hill 2, Morrowind or GTA: San Andreas), the '10s (pretty much every FromSoft game from that decade, NieR:Automata or the Rocksteady Batman games) and the '20s (games like Elden Ring, Hades, etc.). And many more games I didn’t mention.

    Some decades have been better than others, but there are incredible games in all of them.