Limbo.
I really like the atmosphere. They created so much with such an minimalistic graphic style.
Factorio.
I don’t know where to start. Overall a great example that some people like to optimize and put way more effort into this game than their job. Zeitgeist?
EA games deserve to be in a museum.
Because everyone needs to remember how a company can exploit their customer base with money grab schemes like loot boxes, pay to win junk and empty unplayable shells which need loads of expensive dlc’s to make it even a little playable.
There should also be an entire wing for never finished bug simulators.
The area with actual proper games would be tiny. But it should include the old age of empires 2, city skylines 1, Kerbal space program 1 and everything from Larian studios.
NFL 2K5. It would be a somber, warmly-lit memorial, a pedestal bearing a single copy of the (Xbox version of) the game, with a single spotlight shining down on it from above as it rotated. An eternal flame, possibly several, burn nearby. The walls would be digital, montages of all the memories. There would be mournful orchestral music playing, heavy on the clarinets and oboes.
All of them. In the Museum of All Video Games
Hmm… Good question… They’ll have to be the kind of videogame that was the first to do something, or set the standard for something, or has had a huge, long lasting cultural impact that can still be felt today.
So in that hypothetical museum I’d nominate:
- Pong.
- Tetris.
- Donkey Kong arcade game.
- Super Mario.
- Super Mario 64.
- Crash Bandicoot
- Metroid (the first one).
- Castlevania (the original one).
- Hollow Knight.
- Mario Kart.
- The Legend of Zelda (the first one).
- TES III Morrowind.
- TES V Skyrim.
- Doom (the original one).
- Half Life.
- Counter Strike (the original one).
- Ultima.
- Ultima Online.
- Dune (the RTS game).
- Warcraft.
- World of Warcraft.
- Age of Empires II, perhaps alongside the Definitive Edition.
- Sid Meier’s Civilisation (the first one).
- Final Fantasy (the first one).
- Chrono Trigger.
- Minecraft (as much as I hate it).
- Elite (the first one).
- Wing Commander Privateer Gold.
- 3D Space Cadet Pinball.
Could make a museum for Doom alone. With all the systems it run on.
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Dwarf Fortress, obviously.
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tetris, because it is tetris
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pong, and probaly other examples of early home console games
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wolfenstein3d, doom, quake, quake3, doom3 because all of them were technical milestones, had lasting impact on the industry and they show the rapid advancement of pc gaming in the 90s and 2000s
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the elder scrolls series, as a simmiliar showcase.
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final fantasy 1, 6 and 7, as a showcase of jrpgs through various generations and the fmv of 7 and onwards were imho precursors of 3d rendered movies.
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half-life, because of the impact of it’s scripted set pieces and its level design
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counter-strike and starcraft, as the games that probably gave us professional e-sport.
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dota, because its for mobas what doom is for first person shooters.
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deus ex and thief, pioneered the “immersive sim” and they are great showcases of the interactive nature of games
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Pokémon, cultural impact can’t be denied and the trading aspect is a great example of a non traditional multiplayer experience
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various Mario Games, but definitely Mario Bros. Super Mario World and Mario 64 and probably Galaxy as a showcase of the evolution of plattformers in 2d and 3d, maybe throw a spyro or banjo kazooie in there.
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Grim Fandango, Kings Quest, Monkey Island, point and click adventures are there very own beast and often feature actual memorable characters. I definitely think more often about Manny Calavera than i do about Gordon Freeman or any Morrowind NPC, even though i played half-life and Morrowind much more than Grim Fandango
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Minecraft
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super meat boy, fez, hollow knight… lots of interesting indie games and they show how much more accessible game development has become.
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Prince of Persia and karateka, the way they were animated alone would be enough, but they also featured an actual story, they were interested in showing and featured music used simmiliar to a movies soundtrack.
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probably much more
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games that are a product of a very localized culture (gothic could not have been made anywhere else but the ruhrarea for example)
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the whole military complex is missing (from Mil Sims like Operation Flashpoint to actual recruitment vehicles like Americas Army)
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more modern games, which i just don’t know or that have not been rattling around in my brain for long enough, but baldurs gate 3, the last of us, or alan wake would probably end up on my list in a couple of years.
- Grim Fandango, Kings Quest, Monkey Island, point and click adventures are there very own beast
Maniac Mansion was the OG in the category, at least with graphics.
Must deserves a place for is graphics too, even if it was mostly static renderings.
Great list!
I would add KSP, Guitar Hero and/or DDR, Beat Saber, WoW, and Portal.
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Doom
I could write an essay significantly larger than the game itself and it wouldn’t be as powerful of an argument as just saying the name with the weight of legacy it commands.
Ico and Shadow of the Colossus.
Also what’s the game in the screenshot?
the game in the screenshot is Elden Ring.
So I did a class on the art of the video game and MoMA (museum of modern art) has a number of them in their collection. There is even a Wikipedia article on it. Wikipedia Article
Pretty solid collection IMO. I am surprised they haven’t included any RPGs (say one CRPG like Ultima 6 and one jRPG like say Final Fantasy 7).
They have, EVE Online and The Sims.
Eve Online and The Sims are excellent additions. But they are not RPGs.
I would personally include VTMB or Deus Ex, but from a broader perspective probably one of the Ultimas (6 or 7 are considered the best I believe) would be more appropriate.
Don’t play jRPGs, but from my understanding is FF7 is considered the “best in genre” release.
Of course they are role-playing games, you completely assume the role of a character in another world, even with stat sheets. What kind of role-playing game is Deus Ex, where you play a pre-defined character in a pre-defined plot? The Masquarade is certainly a janky fan favourite, but hardly revolutionary. CRPGs made a shift, from being tabletop simulators and dungeon crawlers (with MOMA contenders like Rogue, Wizardry, or as you suggested Ultima) to games about narrative manifolds. Disco Elysium would be my pick.
E.T. for Atari
Nah, just bury that shit into desert… /s
It’s too late, accept history
I still have my copy in my own little museum in my office with some of my favorite (or in this case most notorious) games. Does that count?
Yes, however the Smithsonian also counts, which is also where a cart is…and the Henry Ford museum…and the museum of Failure:3
The Museum of Modern Art in New York has some games in their permanent collection: (Games in MoMA)[https://en.wikipedia.org/wiki/List_of_video_games_in_the_Museum_of_Modern_Art]
Swap the () and []! 🩵
All of them.
Art is art is art.
Not every single piece of art goes into a museum
Well it’s certainly not Elden Ring, and it doesn’t matter how pretty the Thumbnail is. No DLSS or any of the other options is frankly just laughable.
Objects in museums don’t have to be there because of the art, but also cultural/historical significance. Elden Ring and the rest of Fromsoft’s Soulsborne games definitely deserve to be in a video game museum, like the MADE in Oakland, CA.
you have the worst taste maybe imaginable in games that you’re ‘opinion’ is futile lol