Sony believed that they had so much market share that they could make a console that was leaps and bounds more complicated to code for, which would lock devs in and prevent them from going elsewhere, and they’d just have to suck it up because of said market share. Sony was wrong, and they lost out big time that generation (although they did manage to win the Blu-ray vs hd-dvd format wars).

Microsoft seems to believe they have so much market share that they can force people to upgrade to a privacy invading, ai infested piece of crap, and that everyone needs to suck it up because market share.

I’ve already started hearing wind that people, in statistically significant numbers, are finding alternatives… so is this the same situation as the ps3?

Just a passing musing without much to back up the gut feelings.

  • partial_accumen@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    3 hours ago

    I’ve been in the Raspberry Pi world for awhile and had a taste of both the more limited selection of ARM based binaries, but also exposed to a bit of cross compiling. I’m sure I’ll run into things that are x86 specific, but that will also give me a chance to be exposed to the benefits and limits of x86 emulation on Apple Silicon.

    This brings me to cloud compute. For x86 binaries with no chance of substitution/cross compiling, I am planning on spinning up an x86 cloud instance that will likely accommodate a few more of my needs. I’m fully aware that there will be some applications that will simply have no accommodation, mitigation, or substitution on ARM and I’ll have to “go without”. I do have x86 a Linux desktop in regular use.

    Lastly, I also take advantage of ARM based cloud compute, as it is SUBSTANTIALLY cheaper than x86 cloud compute. Having a native workstation architecture matching the cloud compute architecture, I think, can possibly make live easier instead of harder.

    Worst comes to worst, I can press an old x86 laptop back into service running Linux.