(Video not by me)

PC Gamer and GamingOnLinux recently covered a few things about GOG’s usage of genAI for promotional content, but this video goes into deeper coverage about their Head of Product being responsible for their direction. (Cue scam AI Instagram girls). It also covers how the company chose to respond to the backlash regarding their usage of genAI.

It’s sad to see them being brazen about their AI usage. I advocated for them several times, owning games (anything, really) is something that should be for granted. All of this makes their store look really cheap and turns off people from thinking about the idea.

  • cybernihongo@reddthat.comOP
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    2 hours ago

    As a GOG user, I don’t give a toss if they don’t offer even 1% of the features others may or may not offer. They promise I get a game, and I do get a game. It’s up to me to get those other features for my games provided they’re possible.

    But I get it, there have been the cases like that Hitman game you mentioned, which shouldn’t have made it to the store at all. There’s a game where the news copy literally says that the DRM-free version is missing features. Ultimately though these instances are few and far, but they did have a lot of backlash to them before something happened. That’s something I agree with you on and they could do better. No signs of that getting better if their response to the LLM thing has been… Lackluster.

    Also Valve did not create their fork of Wine. They just forked Wine, an already existing project. If Wine didn’t exist, Valve would have nothing. (Come to think about it, even their precious HL’s engine was IIRC a rewrite or fork of the one for Quake).

    • pivot_root@lemmy.world
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      24 minutes ago

      even their precious HL’s engine was IIRC a rewrite or fork of the one for Quake

      IIRC, even the HL2 engine was just an improvement on the HL1 engine with a commercial physics engine bolted on top.

      Much like Google used to, Valve doesn’t really do anything new. They take existing ideas and remove the rough edges to provide a more polished experience than what is already available.

      To their credit, that’s exactly why they succeeded with most of their ventures. Gabe Newell understands consumers well enough to know that most people don’t care about anything other than user experience. Or, as he put it, “piracy is a service problem”.

    • kadu@scribe.disroot.org
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      2 hours ago

      As a GOG user, I don’t give a toss if they don’t offer even 1% of the features others may or may not offer. They promise I get a game, and I do get a game. It’s up to me to get those other features for my games provided they’re possible.

      Naturally it is up to you. Not sure where in my comment did you get the impression that I get to demand which platform you use to get the games.