iamthetot@piefed.ca to Games@lemmy.worldEnglish · edit-21 day ago"Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusadewww.eurogamer.netexternal-linkmessage-square94fedilinkarrow-up1404arrow-down15
arrow-up1399arrow-down1external-link"Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusadewww.eurogamer.netiamthetot@piefed.ca to Games@lemmy.worldEnglish · edit-21 day agomessage-square94fedilink
minus-squareiamthetot@piefed.caOPlinkfedilinkEnglisharrow-up7·6 hours agoI recently replayed Warrior Within as well. I should say, there’s still plenty of modern games that don’t involve those kinds of things.
minus-squareYiddishMcSquidish@lemmy.todaylinkfedilinkEnglisharrow-up3·3 hours agoBg3, resident evil village, oblivion remake, elden ring, cyberpunk, and I’m sure there are more those are just the ones I’ve played recently that don’t have any of those mechanics.
minus-squareflexicon@lemmy.ziplinkfedilinkEnglisharrow-up2·5 hours agoHollow Knight, both the original as well as Silksong play exactly like that.
I recently replayed Warrior Within as well.
I should say, there’s still plenty of modern games that don’t involve those kinds of things.
Bg3, resident evil village, oblivion remake, elden ring, cyberpunk, and I’m sure there are more those are just the ones I’ve played recently that don’t have any of those mechanics.
Hollow Knight, both the original as well as Silksong play exactly like that.