• 39 minutes

    I would be all over this if it were available on a platform I actually owned. But I’m not about to pay $1k to play it (or whatever it costs after Sony’s latest round of price hikes on aging hardware).

  • 4 hours

    Hold on… Okay, so what you’re saying is… Locking games behind one platform, especially a dying one, leads to significantly fewer copies sold? I’m speechless. How is that even possible? If only we could figure out a way to foresee such events…

  • 9 hours

    It’s ok, Sony doesn’t like PC money anyway so 300k copies must be perfectly fine for them.

  • I’m curious about it, but I’m not sure rogue-like bullet hell games are my jam.

  • 10 hours

    Looks like an interesting game. Where is the link to the Steam page, so I can buy and give my money to Sony, so Sony becomes more rich?

  • Geez after the debacle with their new DRM shit for digital purchases and rolling back their pledge to release to PC, I wonder fucking why people aren’t climbing over themselves to throw money at 'em.

    Not to mention general economics issues plaguing the world right now. Can’t imagine many people have the disposable income to throw at video games to begin with.

  • 10 hours

    Release it on PC and watch it sell more, almost as if releasing it on more platforms allows more people to access it.

  • 10 hours

    Is this some Hollywood accounting, where they set the game up to fail? I’ve literally never heard of it until this post.

    • I’m not sure we can help you if you’ve never heard of this game. It’s been in every major gaming news site’s release calendar, reviewed very well, and it’s been in several of Sony’s showcases.

      EDIT: Folks, I don’t care if you also personally never heard of it. That wasn’t the point. This game had a marketing budget and was not set up to fail.

        • What sites do you follow for gaming news? OpenCritic aggregated 129 different outlets that reviewed it, and it’s a front page sort of deal for any of them.

          • 3 hours

            I mean, if I didn’t have a standing appointment to watch game showcases with some friends, I could definitely see a scenario where I missed this. It’s not the kind of thing that would pop up at all in my regular gaming feeds.

            The funny thing is that I was genuinely tired of seeing it at every single State of Play for however long it’s been now. It was heavily marketed within a specific media channel, and didn’t stir up any controversy or buzz that reached my eyes or ears.

          • 4 hours

            I mean I only know about it because I saw a couple ads on Instagram, then I watched the sponsored (by Sony/Saros devs mind you) Iron Pineapple video.

            It looks cool visually and seems like it’d be fun once you get into the flow of the game, but it’s PlayStation exclusive and I’m not really a bullet hell person.

          • 7 hours

            I just go to YouTube, Lemmy, BSky, maybe a few others. I don’t go directly to any major gaming news sites, since they’ve had declining track records for decades.

            And of course, Steam. Criticize the monoculture if you like, but when Sony and MS have killed their community features in favor of EpsteinNet, it’s not surprising people will go to platforms designed to discuss games.

            • At the same time, that’s not them setting the game up to fail; that’s you purposely excusing yourself from everywhere that people normally hear about games. I’m not sure by what metric you’re basing declining track records on, but wherever you hear about games on Bluesky or YouTube is probably still one of these outlets. Right here on this Lemmy community, we cite those same outlets for news, and Saros has been posted here four times on its own, as well as in a Sony State of Play mega thread.

                • Several million hits across Saros’ trailers there. It definitely comes up on all the biggest gaming podcasts. So I’m not sure what the other poster’s blind spot is, but Saros is definitely there.

  • 5 hours

    I fucking loved this game, it’s a shame it didn’t sell better. The performance was bad in some places on my pleb PS5, but mostly fine. It would go from fine to absolute shit, only for it to go back to fine when I went further into the level. So I think it was just bugged, I hope they can fix it.

    Returnal for me was the better game tho, I liked the level design better in that one and the guns felt better. Saros was still very very good.