64bithero@lemmy.worldEnglish
2 hoursHow much money is spent on a game and how much time no longer impresses me. It’s how the time and money is spent. Much can be wasted both on dead ends and bad ideas.
I remember Heart Of Darkness being advertised as a game 5 years in the making. From what I remember it didn’t sell well. And of course there is also Duke Nukem Forever.
Hope the game is a success last thing I want to see is another large studio with layoffs
SkunkWorkz@lemmy.worldEnglish
3 hoursBet they are going to shutter the studio when they can’t recoup.
- popcar2@piefed.caEnglish4 hours
400 million is INSANE. Gears of War is a fairly known franchise but it’s not nearly popular enough to justify such a huge budget, especially when it’s a console exclusive. Battlefield 6 reportedly targeted a $400 million budget, but that’s battlefield. Microsoft has to be one of the worst managed companies in the world to keep running Xbox to the ground like this.
- piskertariot@lemmy.worldEnglish9 minutes
It’s not console exclusive. It’s also going to be available on Steam.
- mrfriki@lemmy.worldEnglish9 hours
390 million on marketing and upper management bonuses and 10 million on the game itself. Probably.
- sblxck@lemmy.mlEnglish6 hours
I believe it. Honestly, from the trailer I saw, this kind of budget makes no sense
- 0li0li@lemmy.worldEnglish8 hours
First I hear of it, so marketing hasn’t done enough for it yet it seems lol
- THE_GR8_MIKE@lemmy.worldEnglish3 hours
Meanwhile fans of the series have been tuned in to E Day for like 2 years.
ampersandrew@lemmy.worldEnglish
8 hoursA comment like this happens on threads here no matter how big the game is. Perhaps it’s reflective of a Lemmy bubble we can put ourselves in; perhaps it’s just easier to avoid advertising these days; maybe it’s something else entirely. But marketing is for sure being spent on Gears of War.
Aielman15@lemmy.worldEnglish
7 hoursI think Lemmy users are more probable to skip Sony/Microsoft/Nintendo events than most, since 99% of the userbase of this site is a Steam user.
ampersandrew@lemmy.worldEnglish
7 hoursI don’t own any of those consoles either, but they’re often chock full of third party releases, since the console manufacturers’ output declined so much in the past 15 years.
- commander@lemmy.worldEnglish7 hours
If true, they’d have to sell a lot more than 5.7 million copies in consideration of non-Xbox digital store sales cuts and physical retailer logistics, currency conversions and regional pricing differences, payment processor fees, discounts/gamepass, taxes, etc. If the budget is $400 million, it’d have to be the best selling Gears game ever probably by a substantial margin to break even with a $400 million budget
- 2 hours
Maybe they see it as a loss leader with the exclusives thing?
- 9 hours
Gosh that’s huge and is a big risk!
I loved the first Gears of War and am looking forward to repoaying it on my Steam Deck once my backlog is cleared, but I feel like the franchise is loosing traction.
As long as I’m not the one paying the 400 millions, I don’t really care, but such an amount for such a game sounds unhealthy.
thingsiplay@lemmy.mlEnglish
7 hoursWithout the Playstation platform, this will be hard to reach goal. I guess as a prime XBOX game it will sell well on the console at least. And Steam… yeah that’s a goldmine. I think the budget ballooned like this, with the Playstation in mind. And Asha surely knows this and will judge accordingly.







