There was a period of time where a game being on CD was enough to prevent most copying. Games would read data off the disc, and some of those that didn’t need to still required the disc to be in the drive.
When CD burners became cheap enough for everyone to own, they needed new methods of DRM, like authentication, and custom burning methods that couldn’t be copied the normal way.
There was a period of time where a game being on CD was enough to prevent most copying. Games would read data off the disc, and some of those that didn’t need to still required the disc to be in the drive.
When CD burners became cheap enough for everyone to own, they needed new methods of DRM, like authentication, and custom burning methods that couldn’t be copied the normal way.