• TommySoda@lemmy.world
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    3 months ago

    And I’d say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it’s still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he’d want everyone to publicly shame him.

    “I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”

    Stardew Valley is the gaming industry at its best and one of the best indie games out there.

    • duchess@feddit.org
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      3 months ago

      Not that it should be expected to dish out free content and never charge for DLC. Not every game has the kind of profit margin Stardew Valley has.

      • HelluvaKick@lemmy.world
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        3 months ago

        Idk Stardew Valley is a passion project if I’ve ever seen one. Sure, concernedape is making extraordinary profits, but it has to feel way better to have a decent size of the planet’s population playing and connecting with the project they poured their heart and soul into.

        • duchess@feddit.org
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          3 months ago

          It‘s a passion project alright, but we won‘t see many games if only those are getting done.

      • TommySoda@lemmy.world
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        3 months ago

        But at the same time there are plenty of indie devs that sell games for $30 and then have a few $15 DLC on top of that after a few years. Not throwing shade at those other devs, more just saying that the dev for Stardew Valley could have sold DLC and nobody would have questioned it but chose not to. You could be like Stardew Valley and keep the game cheap, free updates, and frequent sales or you could be like Factorio and refuse to ever put your game on sale and up the price every couple of years and come out with a $20 DLC. And I’d be shocked if Stardew Valley has made less money than Factorio in the long run, especially with it being the in number one place right now.

      • SheeEttin@lemmy.zip
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        3 months ago

        Considering how much time he spent developing it, I doubt the profit margin is actually all that good.

    • Shiggles@sh.itjust.works
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      3 months ago

      My only issue has always been that I cannot throw more money at the ape. So I buy the game for gaming-adjacent friends and almost always ruin their lives convert them

      • TommySoda@lemmy.world
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        3 months ago

        That’s what I do too. I’ve bought it for all my friends or have convinced them to get it. Feels like I’m a drug dealer trying to push it on everyone I know lol.

    • Anivia@feddit.org
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      3 months ago

      Probably only surpassed by Minecraft, although that is of course no longer an indie game today

      • Pyr@lemmy.ca
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        3 months ago

        I think I would much rather watch a stardew Valley movie than a Minecraft movie

        • Flatfire@lemmy.ca
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          3 months ago

          I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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            3 months ago

            That said, it’s closer to Smite than it is a hero shooter.

            I haven’t played Smite since it came out, but has it really changed that much that it’s no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.

            • ZeroHora@lemmy.ml
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              3 months ago

              Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.

                • ZeroHora@lemmy.ml
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                  3 months ago

                  I miss Tribes: Ascend, great game. Hi-rez love to kill their games.

                  Paladins always was better than overwatch and they killed it too.

  • 0li0li@lemmy.world
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    3 months ago

    God I wish I could enjoy it. I feel like I’m missing out. I just, I don’t get it :(

    • gerryflap@feddit.nl
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      3 months ago

      While I enjoyed it, it was also very stressful. I think we just played wrong. We covered every millimeter of the plot with farms or other useful stuff and then proceeded to be busy for more than half the day with just maintenance. At some point this meant that we never got to explore and often barely had time to go to the stores or talk to the people in the village.

      Apart from overcooked it was probably the most stressful game Is ever played and it’s not supposed to be like that

      • Trainguyrom@reddthat.com
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        3 months ago

        Yeah my problem with stardew is I feel too invested in min-maxing my time so I end up stressing over every minute in the game and it’s too exhuasting

      • Ech@lemmy.ca
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        3 months ago

        I never understand why anyone puts together those massive farms. Personally, I always end up leaving the vast majority of the space unused. My farms only ever occupy the space directly in front of the house, and even that needs sprinklers asap.

        • dustyData@lemmy.world
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          3 months ago

          Some people have a money anxiety built in that translates into the game. The funny thing is they bring it all themselves, the game makes absolutely no fuzz at all about making money.

          The very first scene is the main character running away from the ratrace to a farm. Yet the very first thing some players do is bring in the ratrace with them. Everything in the game makes money and no money at all is ever required by the game from the player, except to advance the farming itself. It doesn’t even have banks or debts like animal crossing.

          It’s bizarre how people, when left to their owe devices, simply reproduce the worse habits of real life.

          • ipitco@lemmybefree.net
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            3 months ago

            no money at all is ever required by the game from the player

            Yes it is though? To upgrade the house, purchase new equipment, buildings, to see more features

            Sure, you can do without money, but then you’re going to miss half of the game’s features

    • Potatar@lemmy.world
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      3 months ago

      Are you into dramatic NPCs? If no, you have to play it multiplayer with someone who gives a crap about pixel people.

      I tried playing it alone but every system in the game is puddle deep so I was only able to play until winter by myself.

      Then I played it with my girlfriend, and I spent 100 fondly remembered hours.