Tired of this abusive business model that big companies use on games.

  • I see a game on Steam with some decent price
  • I click on it
  • Dozens of DLCs, “Gold”, “Deluxe” “Enhanced” version to enjoy the full game
  • Then you decide to pay for this shit anyway
  • But then the game is behind a launcher, that needs online connection and account even if it’s full single-player
  • The game sometimes are just a port from an old console with almost full price, a game that you’ve paid for before
  • The game needs a hell amount of updates do become playable
  • And so much more…

Steam did an excellent job keeping me away from piracy, they provide too much good feature, discounts and etc… But not even Steam can make miracles against those abusive practices.

I must say RDR1 port was the last drop to me, It’s game I played back on PS3 on my teenager time, I wanted to have some good memories and play it again, guess what, a full AAA price on a port, it’s not even a remaster.

I’ve been avoiding EA and Ubisoft games for years, but still buying from big companies on Steam. Now I just give up, there’s no more hope for AAA games, only mercenary companies are left: EA, Ubisoft, Rockstar, Activision, 2K, Bungie etc…

  • EA: Games with a hell amount of DLCs, the same FIFA every single year at full price, launcher required, they don’t even try to hide anymore
  • Ubisoft: Same thing as EA, lots of DLCs, missed some game content from an old Prince of Persia because they shut an old launcher integrated to the game.
  • Rockstar: Launchers everywhere, charging a full price for the same game multiple times (GTA V).
  • Activision: You pay a full price and it still comes with a hell amount of micro-transactions, killed COD.
  • 2K: Out of nowhere decided to add a launcher to every old game they had (Bioshock and others I think) saying it was “QoL” update, now they decided to remove it, too late. The new Borderlands 4 terribly optimized, here we go with some dozens of updates again.
  • Bungie: The live service model, removed a lot of old paid contents from Destiny, the game will eventually die.

I’ll still pay for small companies games, because I can, but those big ones, honestly, I don’t give a shit anymore, they could be erased from existence together with all their games, I really don’t care. Some smaller companies I’ve had a good experience and I think it’s worth paying for: Ghost Ship Games, No More Robots, Hello Games, Techland, Frictional Games, Annapurna Interactive.

Some companies are in a limbo to me, I’m not entirely sure about it: Capcom, Bethesda, Warner, Square Enix.

So, that’s it, I just downloaded Spider Man Remastered and RDR from FitGirl, it worked seamless, I didn’t have a single issue. I could even add as non-Steam game and use Steam input (thanks Steam), I’ll probably use some script to move to savegames data to the cloud, and let the packed games on an external HDD (finally, I’ll own my games).

Another thing that’s hard to ditch to me is achievement tracker, I know we have AchievementWatcher but it doesn’t work too well on pirated games. It’s something I’ll need to get used, not a big deal tbh.

I’ll probably use the money I’d spend on AAA games to explore some indie games. And AAA games are now always pirate.

Obs.: The companies I’ve mentioned here are from my own experience, this isn’t meant to be an Wikipedia of good/bad companies, I know there are more decent and bad companies out there.

  • Aceticon@lemmy.dbzer0.com
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    11 hours ago

    If I remember it correctly, the Dodi repack just needs some audio library configured in the Wine instance via Winetricks as a built-in library.

    • If using Lutris, you need to enable logging for that game, then try and run it.
    • After it fails to run, look at the log and near where it stops you’ll see it complain about failing to load a certain DLL (and after that lots of failing to load other DLLs as a consequence of failing to load that original DLL).
    • Google the name of that DLL and you’ll find which library it is part of.
    • From Lutris, run Winetricks for that game (it’s in a pull-down next to the “Start” button for the game) and under Winetricks “Libraries” add that library to that Wine instance as a built-in library (if that doesn’t work, download the DLL, put it in the game dir and add it as native).

    If what you see in the logs is, instead of a “Couldn’t load DLL”, a “Couldn’t find function in DLL” what you have is not a missing library but instead a library version mismatch. Go to Winetricks and force the use of the native version of the library: sometimes the built-in version of a common DLL in Wine is the wrong version, and you need to force Wine to use the version of that DLL that comes with the game, i.e. the “native” version.

    If all that fails, Google that game’s name together with “Linux” to see if somebody else has figured it out.