Lootboxes are sooo 2010s though. It‘s all about season passes and general FOMO. I doubt they will correctly identify and properly regulate „addictive features“ in a way that puts an end to that but I guess we‘ll see.
The companies doing them have a few hundred million reasons to skirt around the laws, so they will no doubt find a few ways. But that doesn’t mean we can’t make laws
Lootboxes are sooo 2010s though. It‘s all about season passes and general FOMO. I doubt they will correctly identify and properly regulate „addictive features“ in a way that puts an end to that but I guess we‘ll see.
The companies doing them have a few hundred million reasons to skirt around the laws, so they will no doubt find a few ways. But that doesn’t mean we can’t make laws
my nephews are all about the limited edition skins
Season passes and FOMO aren’t gambling, you get what you buy and although I don’t like them they are not the issue.
Lootbox systems are designed to be addictive as it’s paying money to recieve a prize with very bad odds. Glad my country banned them a while ago.
The problem with a battle pass is that you pay for the chance to maybe get something.
If you can’t play or don’t pay well enough, it’s wasted money
With a loot box you get something right now. It might be shit but at least it’s on your account
I’m drawing the line at paying for a thing that might be good or bad, mechanics like that are addictive especially to children