Good to know, but sad that it has to be said.

  • Destide@feddit.uk
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 hours ago

    Thank goodness I was worried the French fever dream of ECCO would be ruined

  • Cocodapuf@lemmy.world
    link
    fedilink
    English
    arrow-up
    40
    ·
    edit-2
    18 hours ago

    Ok sure, but how much of the game will actually be generated by dolphins?

    This will probably be just another example of HUMAN appropriation when plenty of dolphin developers are struggling to even find work in this industry. Maybe when dolphins are literally the subject matter of the game we could consider inclusivity in its development?

    #dolphin_life #Phins_In_Gaming #NotMyEcco

    • ptu@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 hours ago

      In the original game I’m sure you had to be a dolphin to beat the first level

    • Zozano@aussie.zone
      link
      fedilink
      English
      arrow-up
      10
      ·
      16 hours ago

      Look buddy, I don’t give a single fuck about your #EccoFascist bullshit.

      #AdolfPhin #PhinLivesMatterToo #NotAllPhins #ReleaseTheEccosteinFiles

  • itkovian@lemmy.world
    link
    fedilink
    English
    arrow-up
    74
    arrow-down
    3
    ·
    1 day ago

    I knew that “No AI used” is going to become a huge selling point for many products. And I think this is just the start.

    • Blaiz0r@lemmy.ml
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      edit-2
      3 hours ago

      The reality is software engineers will use AI or will find themselves out of work as they won’t have the skills to get hired.

      Customers may never know if AI is used as a tool in game creation but it will always be part of any software and development studio.

      Using AI for music or design assets is totally different from using it for the code base and blanket statements don’t improve the situation

    • bridgeenjoyer@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 hours ago

      I made a post about thia exact thing a couple of weeks ago! I will give my money to people not using ai bullshit, and if theyre liars, they wont see a cent from me again. People need to stand up and have some damn principles about this.

    • Cocodapuf@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      1
      ·
      edit-2
      18 hours ago

      I’m gonna have my kid add “No AI used” to his lemonade stand sign. He’ll probably double his profits.

      (so like $4).

    • Joanie Parker@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      arrow-down
      1
      ·
      1 day ago

      That’s excellent. And as these mega corps watch consumers favor those products. Maybe, just maybe they’ll fucking implode. That’s just a fantasy I know.

  • InFerNo@lemmy.ml
    link
    fedilink
    English
    arrow-up
    4
    ·
    18 hours ago

    Annunziata has been talking about a new game for decades. I’m sceptical he’ll produce a single pixel tout court.

  • Jankatarch@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    18 hours ago

    I somehow read “not a single pixel will not be AI generated” at first. My brain just defaulted to that. I was confused by the replies for a minute straight.

  • kadu@scribe.disroot.org
    link
    fedilink
    English
    arrow-up
    38
    arrow-down
    2
    ·
    1 day ago

    AI is quite bad at pixel art in fact.

    It understands things must look roughly made by squares, but it doesn’t understand what pixels are and their fixed grid.

    • chunes@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 day ago

      To be fair, humans are also bad at it these days, judging by the amount of mixels.

      • kadu@scribe.disroot.org
        link
        fedilink
        English
        arrow-up
        19
        arrow-down
        1
        ·
        1 day ago

        Yep. It will create something that at a glance looks like pixel art, then you zoom in and find anti-aliased rectangular pixels made out of three different shades of the main color, a weird line, and no clear grid.

          • kadu@scribe.disroot.org
            link
            fedilink
            English
            arrow-up
            20
            arrow-down
            2
            ·
            edit-2
            1 day ago

            A whole song and dance to post-process a broken pixel art image into a fixed grid. I’d rather just have talent or pay a human being that will make art in the first place, thanks.

            Also, the example shown would be a terrible image to use as an asset, by the way. It’s a clear example of not pixel art, rather, 2D art forced to be interpolated in a “pixel like” fashion (aka what happens if you do a few nearest neighbor passes and then a fixed grid downsampling)

            • Riskable@programming.dev
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              2
              ·
              4 hours ago

              Note that there’s more than one model to do pixel art and there’s pixel art LoRAs that do a decent job. There’s loads of flexibility when generating this kind of thing.

              Also, you can just tell it to generate a thousand over like 10 minutes and pick the best one and use that as a base to improve upon. AI is just a single tool in the workflow.

              I also want to point out that not everyone can just pay someone. Don’t be paternalistic: If people want to use AI in their workflow for any reason that’s their concern. To angrily throw your hands in the air and say, “I’m not touching it because AI!” is like giving free money to the big publishers.

              You’re setting a completely unnecessary high bar, “you must be this rich to ride.”

      • jacksilver@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        6
        ·
        1 day ago

        The person above you is wrong, while a generalist model will struggle to make valid pixel art, either a specially trained model or one with elements to force a specific structure could make generative pixel art.

        This seems like a valid example - https://pixel-art.ai/

    • thingsiplay@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      They can base their pixel art off ai art, that resembles pixel art. Would still count as “no ai in the game” I guess.

  • Noxy@pawb.social
    link
    fedilink
    English
    arrow-up
    17
    ·
    1 day ago

    I’m so fucking pumped for new Ecco games. I loved the original on Genesis and it’s about damn time we get some fresh stuff in the series.

    Even better with this statement

  • thingsiplay@lemmy.ml
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    1
    ·
    1 day ago

    Not a single pixel. So they will not generate a single pixel, but multiple pixels?

      • Fedegenerate@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        16 hours ago

        The developer – whose credits also include Chakan: The Forever Man, Kolibri, Mr. Bones and Three Dirty Dwarves – has previously been quite vocal about his support of tech such as Web3, AI and LLMs (Large Language Models) in video games.

        His LinkedIn profile states that one of his “near-term” goals is to “create an AI system to generate ergodic game content.” His current company, PLAYCHEMY, lists “gamification of AI models, Stable Diffusion, LLM, and NeRF” as some of its primary areas of interest.

        Save the planet with ECCO, to kill it everywhere else? It’s just marketing (it’s working though). Wait for the reviews instead.

          • Fedegenerate@lemmynsfw.com
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            16 hours ago

            Listening to marketeers do their thing. Have we not learned our lesson yet. They’ll say whatever it is to sell their game.

            Let them make it. Let them release it. Find out if it’s something you want to buy. Buy it. “It’s about saving the planet” why would anyone volunteer to carry water for them?

            • KeenFlame@feddit.nu
              link
              fedilink
              English
              arrow-up
              1
              ·
              3 hours ago

              I mean I didn’t buy into hype even when I got the gameboy pocket camera, never have and also never pre-ordered anything. except once, I realise I pre-ordered wow to get it at launch day

              • Fedegenerate@lemmynsfw.com
                link
                fedilink
                English
                arrow-up
                1
                ·
                edit-2
                49 minutes ago

                “It’s about saving the planet” - KeenFlame.

                It isn’t about saving the planet. They never said it was about saving the planet, they don’t think GenAI is destroying the planet (see excerpt) The saving the planet thing came all from you.

                It’s about marketing, and it’s working, here you are saying ecco the dolphin is saving the planet. Unless you were telling me the plot of ecco, and yeah I suppose, but that’s a bit out of context. Haven’t bought into the hype? What more hype is there than saving the planet.

                What’s the most over hyped game you know? Where were people saying it was saving the planet? Great graphics, incredible gameplay, get to watch an acorn grow into a tree in real time… But saving the planet?!