- CluckN@lemmy.worldEnglish2 hours
Playfund pays creators based on play time.
Couldn’t someone have bots play their game and generate money?
- Zahille7@lemmy.worldEnglish6 hours
It looks good, I like the physgun model, not sure about the toolgun (the original is a classic), and I hate those weird stubby thumb character models.
- Tetsuo@jlai.luEnglish8 hours
Does someone know if that supports Linux ?
I mean if the editor can be run on linux ?
I see only Windows in the requirements.
Truscape@lemmy.blahaj.zoneEnglish
8 hoursFacepunch bars RUST from being played on linux on official servers due to their anticheat ecosystem and unwillingness to handle support. I’m not sure what their current stance on S&box is since I don’t see any posts confirming anything, but I’d presume at best their support of proton or native support will be indifference, and at worst blocking us out.
- Tetsuo@jlai.luEnglish7 hours
Weird. They say support of EAC on linux wouldn’t be viable. I play multiple EAC protected games on linux.
I guess they have decided Linux is only for cheating…
- ScriptSage@lemmy.worldEnglish7 hours
I tried testing it on CachyOS through steam during the early beta testing and iirc I couldn’t get it to launch reliably even with proton experimental.
I’ll be picking it up and trying it again soon so I can update if they fixed it or if I can get it working
Alcyonaria@piefed.worldEnglish
7 hoursOh joy another valve supported and endorsed 100$ skin speculation game built off stolen code and child exploitation
Alcyonaria@piefed.worldEnglish
6 hoursThe game has had monetized skin gambling/speculation since before it was really playable. Its using uncredited code and systems from rust modders, several of whom were/are children. Valves framework of the steam marketplace/in game purchases help facilitate this
SkunkWorkz@lemmy.worldEnglish
8 hoursOnly the editor, like Source2 source isn’t available, though the binaries will be downloaded when you build s&box from source. Also if you are going to build it from source but haven’t bought the game you need to change the steam App Id in \engine\Sandbox.Engine\Application.cs to 480.
- 8 hours
https://github.com/Facepunch/sbox-public/blob/master/LICENSE.md
MIT-Licensed, third party components might be licensed different.
- zikzak025@lemmy.worldEnglish8 hours
I’d assume that “third party components” is doing a lot of heavy lifting since it runs on Source 2, which is a proprietary license.






