• 32 minutes

    My main problem with this is I can’t sell or trade a digital game after I’m done with it. This needs to be felt with legally.

  • 2 hours

    The concept that not everyone has big internet or even good enough might be super strange for these C-level people.

  • 3 hours

    They are gonna remove games in future like they did with the movies

        • 2 hours

          Sometimes the license for the music in games expires and developers/publishers just remove it from the games.

          • 23 minutes

            That, by itself, is absolutely outrageous and absurd. The game developer’s failure to license the music appropriately is between them and the music copyright holder; nothing gives them the right to steal the content back from the third parties they conveyed it to in perpetuity.

          • That was a case where the seller literally didn’t have the rights to the book. If you search for the title today you’ll find a version that is listed as the Authorized Orwell Edition.

            Not the same as what I was referring to. Video games based on licensed IPs, often get taken down from digital game stores because the publisher’s license has ended. What you described with 1984 is someone who shouldn’t be selling the media, having sold it. Sure, it sucks if the title disappeared from your device but maybe that was the only legal resolution?

            • 17 minutes

              Conveying something to someone in perpetuity (i.e. “selling” it to them) when you don’t have the right to do so is fraud. Just because Amazon or whoever’s right to continue offering the thing ended doesn’t mean their customers’ property rights somehow end with it.

              It’s exactly as absurd as a car dealer stealing back all the cars they previously sold just because they ended their agreement with the manufacturer.

              There is absolutely no sane world in which stealing your customers’ property could ever be the “only legal resolution!”

            • 3 hours

              The proper legal resolution would be refunding the customer and then settle it between Amazon and the author that didn’t have the rights to sell what they sold. If I buy some food at the grocery store and there’s a recall due to for example contamination, I can go back to the store and get a refund. I can even go to any store selling the same item without an invoice and get a refund (for their list price I think). This is at least the deal in Denmark. This should be the same if something was sold with a missing license or improper license (if it is sold as a product but the license the seller has expires and is not renewed)

  • I want to be mad about this, but I own a PS5 with a disc drive and dozens of games, and none of them are physical. I can’t run the game off the disc and still need the available storage space to run it (and often doesn’t contain a full/completed version of the game), so the disc is just an extra step that gets in the way.

  • 3 hours

    Sony I already didn’t intend to buy the next game console, you don’t have to keep trying to push me away.

  • 3 hours

    Am not surprised given how large games today can be. You can have a disk to launch the game when you first get it, but chances are the Playstation will still have to “update” it with the full resources…

    I don’t have a playstation, but FFS, I can’t even get the full Halo: Master Chief Collection onto my gaming PC - I just don’t have the drive space. Some game packages are huge today.

    • It’s this or go back to multi disc installs. Modern discs have 100GB capacity so Halo MCC would be on two. The largest games, like the modern Call of Duty amalgamation-launcher-thing and ARK, would push over 3 discs. I for one wouldn’t mind – it at least keeps the fantasy of owning game media alive, just a little bit – and I wish updates and patches weren’t so damn mandatory.

      • The disc doesn’t have to have the full data on it…in fact most don’t nowadays and they require downloading the additional data from the store…so there shouldn’t be any issue here in terms of storage… essentially what a Switch 2 game key card is.

        It’s for a physical license and entitlement of ownership

        This is Sony wrestling away the last bits physical ownership they can take away to force the middleman out and make used games history. This is going to result in higher prices and significantly fewer sales

        • I know you mean “sales” as in games being temporarily cheaper, but I think the other definition will be true too. Less people buying at all.

      • 2 hours

        So that’s a console game setup, yes?

        I use an older PC so everything is backed up on a storage drive but currently right now I’m stuck with a 500 GB SSD to run the games I’m actively playing. It’s nowhere near enough space for what I want to do. Ugh. Am waiting to see when I can get my mitts on a 4TB WD Gold drive (I have two on my MacPro systems) and slap that into the PC for the storage and then get a similar sized SSD (or an NVME drive in an adapter) to use.

        I think when I get that sorted I’m also going to switch up to running Bazzite for the games and bail on the Win 10 Pro…

        • 13 minutes

          Personally I’ve got a mix - I have most Call of Duty games on Xbox, buying on the same platform as the ones I had in childhood, but have largely dropped the console for my PC running EndeavourOS. My biggest game is a bit of a cheat - Clone Hero - 550GB aha!

          Good luck with the upgrade! I have a 4TB HDD, a WD Blue from 2017, and am hoping to upgrade to an NVME SSD before the drive dies of old age. looks at the component market Before I do.

          I recommend Seagate Ironwolf Pro or any CMR/HAMR storage for the best balance of capacity, price and lifespan.

  • It really sucks, but unless someone was to come up with a way to cram massive amounts of a game onto single discs, or no more than two, it was inevitable. That’s not why they’re doing it, but still

    • 1 hour

      A 128GB blu ray should be sufficient for basically any game

      Up to 256GB over two disks should be more than enough

    • They could just use a flash drive to distribute the game. Copy the game to the local drive…and wait, that’s how PC gaming works.

      The appeal of CDs, or game cartridges, was the ability to load a game and immediately start playing (well after the loading screen as everything loaded into ram) and you could play the game on other consoles (bring game to friend or resell it). To recreate that, most games would have to be shipped on a 256gb ssd so the game can just load from that on any computer. I have a feeling that’s not the best business strategy right now

      • 12 minutes

        Flash has a limited data retention time. With high capacity QLC flash, that time can be very short.

    • Hey now, I was fine with my 7 disc copy of Wing Commander 4. I’ll be good with it again.

      1. Final Fantasy VII releases on 3 discs. It was a huge sucsess.

      PS1 discs contained 700mb per disc.

      Blurays I think are 25gb, but with different burning options should be able to store up to 75gb per disc.

      This means a game would need to exceed 225gb to go beyond 3 discs.

      Why would that be an issue? Most games can fit on 1 disc. Maybe 2. Rarely 3. I can’t think of a game that would need 4.