AAA game? Performance issues and crashing on release? Why I never.

  • dragon-donkey3374@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    23 days ago

    I briefly watched Jackfrags video on it. The graphics aren’t even anything special, the world isn’t overly populated and I can’t imagine there would be any overly complex calculations running in the background and it performs like shit.

    Fuck these fucks.

    • Hubi@feddit.org
      link
      fedilink
      English
      arrow-up
      0
      ·
      23 days ago

      It’s Unreal Engine 5, so the bad performance is included by default. I’ve played 4 UE5 titles in recent months and all of them ran terrible even though they were far from groundbreaking graphically.

      Hell, I could play the gorgeous KCD2 on high settings at a buttery smooth 60FPS but apparently I need to set everything to the very lowest and down to 720p to get the same result on much worse looking Unreal games.

        • Björn@swg-empire.de
          link
          fedilink
          English
          arrow-up
          0
          ·
          23 days ago

          Clair Obscur and Hellblade 2 also ran great on my Steam Deck. And I suspect Fortnite does as well.

          My guess is that developers of the other games just pour in high def assets without using any of UE5’s crazy LoD techniques.

          • SaharaMaleikuhm@feddit.org
            link
            fedilink
            English
            arrow-up
            0
            arrow-down
            1
            ·
            23 days ago

            Yes, that’s the thing. UE5 CAN run well, if you don’t use most of its fancy features. But then what’s the point of that dumb engine?