• DamienGramatacus@lemmy.world
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    5 hours ago

    Even now, ten years on, even on little ol’ Lemmy, there are many comments about how Hello Games “lied” and the fans didn’t get what they were “promised”. Wild.

    • Nalivai@lemmy.world
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      5 hours ago

      I mean, they absolutely did at the time. They atoned for their transgression and redeemed themselves several times over though.

      • DamienGramatacus@lemmy.world
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        2 hours ago

        Shaun Murray was a young, naive man, who was given a ton of exposure/press and (clearly) zero guidance on how to navigate that. It seems to me, he got completely swept up in all the hype of it all and didn’t have enough experience to manage his own mouth. They clearly wanted to include everything they ended up including but reality rarely works out like that.

        All the salty “but he lied” comments seem very unfair to me.

        Meanwhile few people say CD Projekt Red “lied” when they released a (clearly unfinished) “finished” version of Cyberpunk 2077. They updated it and everyone moved on praising the DLC.

  • Dyskolos@lemmy.zip
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    1 day ago

    This game really shows how it COULD be. Totally fail with epic bad reviews. No giving up, putting year after year of free updates and content until the initial vision was approximated and reviews went to very positive.

    I dunno if I could name another game that managed that in the last 3 decades.

    • Fredselfish@lemmy.world
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      1 day ago

      Issue with that is I pre-order the game before release based on false information. Gave up playing after 6 months because it sucked. When they finally got it to what they initially promised. It became almost unplayable by the amount of grinding that had to be done to even earn enough to by a freighter. Again gave up playing. So now sits on my shelf part of my collection.

      Oh almost forgot when they updated they corrupted my save file so I lost all the progress I made in that 6 months. So that pissed me off as well.

      • KiloGex@lemmy.world
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        10 hours ago

        The important thing for me is that they didn’t just shrug and move on to something else. The devs take the issues and suggestions and work towards a better game each time. What other company has completely overhauled a game like this?

        • SkyezOpen@lemmy.world
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          1 day ago

          I’m not gonna look up the picture but just pretend I posted the picture of makarov with the caption “remember no pre-orders”

      • arrowMace@lemmy.world
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        1 day ago

        Freighters aren’t difficult to get now…

        Tap for spoiler

        They just straight up give you a freighter after 3 hyper jumps IIRC

      • Dyskolos@lemmy.zip
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        22 hours ago

        Nothing is ever perfect, but would you have preferred they did nothing, ran with the money and pissed on you? Now they just managed to disappoint you more than once. Many others seem to be happy now. For free. While the vast majority of other companies wouldn’t even bother SELLING you updates. Sure, they didn’t manage to appease 100% of customers, but they really tried to make up for it. That should count for something, shouldn’t it?

          • Dyskolos@lemmy.zip
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            3 hours ago

            So far i didn’t even manage to get into this game once since release, so i hear you :-) But that was mostly issued on the whole procedural-generation-thing. To me it’s just incredibly boring the moment I figured out the puzzle-pieces. But that’s subjective and wouldn’t affect my rating of this game.

    • Hideakikarate@sh.itjust.works
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      1 day ago

      A lot of games have made things better with paid updates/expansions, but NMS really seems to be the only one where the free updates have fixed the game. Hell, there were jokes going around with the last big free update that people wanted to pay them more for all these free updates.

      • Dyskolos@lemmy.zip
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        1 day ago

        Yeah lol. I was pissed for purchasing early too. Back then, 3000 years ago. But now I would really be ready to buy a dlc goddammit 😁

        They fucked up royally but stood up to it in the most honorable way possible.

  • TalkingFlower@lemmy.world
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    13 hours ago

    Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It’s becoming a salad of minigames without any regard to its original premise - a lonely space traveller.

    I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.

      • TalkingFlower@lemmy.world
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        8 hours ago

        You tell that to the chill players when people mention “improve combat”, but why do fans complain when it is free, right? It is wild. xD

    • KiloGex@lemmy.world
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      10 hours ago

      The great thing is that you don’t have to interact with it if you don’t want to. And I’m not sure you can call a game who people have played for over a thousand hours shallow.

      • Encrypt-Keeper@lemmy.world
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        6 hours ago

        You can absolutely call a game people have played for over a thousand hours shallow. No idea why you think you can’t. Lots of very shallow games have dedicated user bases with thousands of hours.

      • TalkingFlower@lemmy.world
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        10 hours ago

        Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don’t pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.

        But remember, that’s where they spent their development time, instead of improving the original concept… Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.

        • KiloGex@lemmy.world
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          5 hours ago

          There’s a disconnect there though. People have dedicated their time to this, and without at least a decent amount of depth it wouldn’t be able up keep their attention that long. If you’re not able to find the depth, or it’s just not your style of game, that’s totally fine. But clearly many people have.

          Look at corvette building, as an example. If you just take it as surface level, you can bust out a ship and come up with a pretty okay design in an hour or 2. So that a few times and you’ve pretty much done everything you can. However, if you start messing around with glitch building and really diving into the excitement of recreating your favorite ships from sci-fi, or just seeing how far you can push things, you can spend dozens upon dozens of hours just building ships.

          This same thing goes for base building, farm building, settlement development. And this is all on top of the story, expeditions, daily quests, etc. So yeah, it’s a sandbox game without one specific thing driving it, but that’s what a LOT of people really like about the game (including myself).

          • TalkingFlower@lemmy.world
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            3 hours ago

            No thanks, I have Children of a Dead Earth if I want to build ships, a much better sandbox when you can give your overpowered ships to the AI, and you can try to defeat it with default ships. NMS is too form over function to me.

            If I want to build a dollhouse, I will just go with House Flipper, much more focused on interior design, even architects could take inspiration from its design.

            If I want settlement management, Dwarf Fortress is much deeper.

            NMS is a generalist open-world sandbox; it is not going to compete with specialist sandbox games in terms of depth, unless you want vibe and chill.

            • KiloGex@lemmy.world
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              2 hours ago

              And that’s great! Me personally, I enjoy that I have all of those things in a single game that has a really cool setting that I enjoy. I can hop from one thing to another to another, or intermingle them as much as I’d like. You prefer to have immeasurable depth in each of your areas, preferring specialized games instead of a more generalized yet vast experience.

              That doesn’t mean NMS is a bad game. It just means it’s not your game, and that’s totally fine. I have zero interest in any of the games you mentioned, but I still see the appeal to them and accept that they’re probably great games in their own right.

        • Jollyllama@lemmy.world
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          10 hours ago

          A good game doesn’t have to be that deep. As a matter of fact, I don’t have time to invest in a game (or show) that deep. Give me endless 42 minute episodes of easy to follow formulaic slop that I can watch as I cook dinner for the fam after getting off work.

          NMS has found their niche of easy fun mini games in a vast somewhat predictable universe. They aren’t trying to capture players who are looking for the kind of deep stories and mechanics like you and that’s okay.

          Another good example: My uncle is a father of 5 with a job who occasionally has time to jump onto NMS and run a quick mission. Over the last decade he’s racked up 1k+ hours of distraction. 10/10.

          • TalkingFlower@lemmy.world
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            10 hours ago

            A good game doesn’t have to be deep, but it has to be well-executed by a well-formulated concept.

            ETS 2 is even simpler, and what do you do in there? You drive from point A to B, but the journey is the reward; it is fleeting, but it is a limited yet beautiful representation of Europe.

            There are mountains of Diorama Builders trying to do exactly what the chill crowd want.

            Those are way more honest chill games than a fanbase trying to claim to be the best space game, yet you do garbage collection.

            I mean, sure, I love to turn off my brain as well when I watch Supernatural, but it is a shallow show despite its charm. xD

            • Jollyllama@lemmy.world
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              9 hours ago

              I think it’s hard to argue that NMS is objectively not well executed.

              They saw the lowest of lows at launch and clawed their way back to a 80%+ mostly positive rating with consistent 10k+ player count most days.

              Some may not enjoy it and that’s their opinion but they are pulling more player numbers and higher ratings and most other 10+ yr old games.

              • TalkingFlower@lemmy.world
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                9 hours ago

                Appeal to popularity! Why do you think people like 6ix9ine instead of Beethoven? xD

                Enjoy your slop!

                • Senal@programming.dev
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                  6 hours ago

                  Subjective art opinions as a basis for an argument, with no supporting positions ? that’s some 5 year old’s conversational skill right there.

                  Might as well have said “nuh uh”.

                  Enjoy your weak debate skills !

                • dunz@feddit.nu
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                  6 hours ago

                  I’d argue waaaay many more people enjoy Beethoven than that other artist you mentioned. Beethoven isn’t some underground stuff only known to a select few

  • BallShapedMan@lemmy.world
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    1 day ago

    10 years, I was a much different man when I first played this game. Part of my would like to forget the time and start fresh with all these updates.

    • Encrypt-Keeper@lemmy.world
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      6 hours ago

      I’ve started fresh a number of times with these updates and unfortunately what that does is just highlight how disparate and tacked-on many of them are. They do not make for a coherent, well integrated experience at all. I’m certain it’s a better experience to just be a long time player who logs back in for every update.

    • thingsiplay@lemmy.ml
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      9 hours ago

      Why not? Not only you was much different, the game was a different man too. I want to like this game, but the gameplay loop and activities seem not for me. I played it for a few hours years ago and might go back and try again.

      • BallShapedMan@lemmy.world
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        7 hours ago

        I’ve played it after several of the updates and it’s pretty much the same game with a new coat of paint. A mile wide and an inch deep. But the game keeps getting wider and playing it now for the first time would probably be pretty great.

        I loved it when it first came out because since I was a little boy playing Atari in the 80s I wanted to play a game where I could fly to space, between planets, and back in real time. This was the first game that gave me a satisfying experience like that. And it’s still my favorite part.

        Edit: I played Star Citizen after which is a better experience for that, I put ~80 hours in so if it never comes out I got my $50 worth of play time. But I stay fairly close to development on it hoping I’ll get to play a finished version someday.

        • thingsiplay@lemmy.ml
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          1 hour ago

          I’m about to start ELITE: Dangerous (played the ELITE game on NES way back…) which also have the first person element nowadays. Did you try that one yet? I still wait for Star Citizen to be “completed”, in the sense that I do not like playing Early Access periods.

    • Soulphite@reddthat.com
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      1 day ago

      I remember feeling like I was scammed when this was very early development and even after initial release… bros really redeemed themselves.

      • BallShapedMan@lemmy.world
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        1 day ago

        They did for sure, and he’s now careful about what he says which is smart. He learned a ton through that very public failure.

        I’m looking forward to their next game.

  • arrrse@piefed.social
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    1 day ago

    Ive been thinking about buying this game for ages, but im just wondering if its gotten better from the original version which i believe was a total flop?

    • Encrypt-Keeper@lemmy.world
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      6 hours ago

      If you’re wondering if the game was made any deeper and more engaging then no. But they have added a great many new side activities to do. The game was built upon horizontally rather than vertically.

      So if you had the game at launch and lived every second of it and just wanted more, you’ll be very happy.

      If you had the game and launch and were let down by the lack of depth the game offered, you’ll won’t get much out of it today either.

    • Jumbie@lemmy.zip
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      11 hours ago

      The promise of the original game was never fulfilled but the game we now have is good in its own way.

      Don’t expect “lone space adventure” and you’ll be ok. The game is a survival game at its core and requires you to gather materials . . . In space!

      Some people (me) can’t stand games that are just well-disguised work, no matter how pretty.

      • TalkingFlower@lemmy.world
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        11 hours ago

        Pretty sure the ***chill *** portion of the fanbase will disagree with the survival aspect of the game and note how mundane it is, unless you blindfold yourself and never use any scanner.

    • SkyezOpen@lemmy.world
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      1 day ago

      It’s decent. Exploring and collecting different things and upgrading gear is kinda nifty. Late game stuff like settlements and fleets are time gated and annoying. Planetary vehicles confused the hell out of me. Building a vehicle pad and summoning it is much more effort than just using the literal spaceship I just parked. Combat feels… Bad honestly. There’s a ton of weapon attachments but only like 2 feel viable but maybe that’s just me.

      I remember space travel feeling pretty good. It’s not bullshit like starfield (where you load screen instead of actually taking off or landing) and not complex like elite dangerous (where entry has to be planned to land near your target), but a nice arcade-y feel with sick visuals.

      If you can pick it up for 20 or 30 bucks I’d say it’s worth if you’re looking for a moderately chill game. There’s a ton to discover but it gets samey after a while.

    • iamthetot@piefed.ca
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      1 day ago

      It’s basically a different game from the original. The gameplay loop is similar sure, but it doesn’t even resemble the original.

      Everything they said (lied) about being in the game at launch has now been in the game for a while, and they just keep going with new content. And always free.

    • bitwolf@sh.itjust.works
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      1 day ago

      I bought it on release day and got bored quickly.

      I picked it back up two years ago and I played all the way through to the end.

      Now I don’t have much to do but play the expeditions and hunt for my favorite ships.

      Currently I’m spacing bases out across each galaxy. It’s still quite fun, and if you didn’t complete the main story I think it’s worth the purchase.

    • Fondots@lemmy.world
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      1 day ago

      I just recently started it for the first time.

      If you’re into this sort of game, it’s really good. I haven’t exactly played a ton of similar games to compare it to, but it’s pretty hard for me to imagine a game that would do what it does better. I think if it had launched in the state it’s currently in it would have absolutely blown peoples minds when it launched a decade ago.

      Also since it is, at its core, a decade old game, it runs really well on my computer which is mostly made up of 10+ year old components (and on linux! I did have a little audio stuttering issue that was fixed by just adding a launch option in steam, pretty sure that was just a quirk of my particular hardware)

      The story is a little weird, not bad, just maybe not what I would have chosen if I was the writer, and the story is secondary to the building and exploration in this kind of game anyway.

      I could nitpick some things about the UI if I really wanted to, and the usual issues with procedurally generated content where you have a big universe to explore but it feels kind of empty (which is also kind of the point) and some of the planets start feeling kind of the same after a while.

    • Adulated_Aspersion@lemmy.world
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      1 day ago

      I platted the original on PS4. Platted it again several years later on PS5. I am now playing again on PC.

      Today’s version is the best version.